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  1. #1
    Guest Aemilius Paulus's Avatar
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    Default Re: Building Questions

    Quote Originally Posted by TheStranger View Post
    @Aemilius Paulus

    The blacksmith won't be removed, just read Foot's post once more ;)
    The blacksmith wasn't removed for EB I, but there is still EB II. Foot said that the plans weren't implemented for EB I. EB II is another matter, and there is plenty of time to "implement those plans".

    Anyway, I'm going to ask this again, just to make sure that no one will miss it: Do any of you know what unique buildings/objects were supposed to be in Syrakousai?

    EDIT: I like your avatar ! It's very nice .
    Last edited by Aemilius Paulus; 11-12-2008 at 21:08.

  2. #2
    Member Member TheStranger's Avatar
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    Default Re: Building Questions

    Ok EB II is another matter, we will see when it's time.

    Hehe your Avatar too. When I chose it I hoped that no one has the same.

  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Building Questions

    In M2TW, blacksmiths are way more complex, so you really can't compare it... That being said, I'm pretty sure there won't be a "blacksmith" building in EBII.


  4. #4
    Guest Aemilius Paulus's Avatar
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    Default Re: Building Questions

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    In M2TW, blacksmiths are way more complex, so you really can't compare it... That being said, I'm pretty sure there won't be a "blacksmith" building in EBII.
    Is there any chance you are going to use the armour upgrades instead of new skins to represent reformed Romani units? That would be really nice, as EB always needs for unit slots.

  5. #5
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: Building Questions

    I concur
    'Who Dares WINS!' - SAS
    "The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows


    Who knows? If it's a enough day we may all end up Generals!"

  6. #6
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Building Questions

    The problem with that option is the hardcoded +1 armor that comes with upgrading the armor/skin. You get +1 armor and only +1 armor. Since reform units often have differences in nearly all their stats or even fighting style, this is an obsticle.


  7. #7
    Guest Aemilius Paulus's Avatar
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    Default Re: Building Questions

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    The problem with that option is the hardcoded +1 armor that comes with upgrading the armor/skin. You get +1 armor and only +1 armor.
    Fine then! Then I am going to spam CA with requests to change the hardcoding!

    *sobers up*

    So would an online petition work? What's the benefit of hardcoding anyway? I've heard it speeds up the game. Is that true?

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