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Thread: Preventing scripted Pontos/KH wars

  1. #1

    Default Preventing scripted Pontos/KH wars

    I'm thinking of playing a game using the KH as the Bosporian Kingdom (at Pantikapaion) by migrating up there using cheat codes etc and abandoning the three KH starting cities. I've tried this before, and one problem I had was the forced war whenever Pontos attacked Eleutheroi cities allied to the KH -- now that the KH are no longer the KH, that's irrelevant. So I was wondering if I could modify some script to get rid of the code that starts the wars, hopefully by just commenting out some code.

    Can anybody tell me what I'd need to do? Any help would be much apprciated.

    Fight like a meatgrinder

  2. #2
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Preventing scripted Pontos/KH wars

    Just look at the script. There is a table of contents at the top and the particular script you are looking for should be under something like "Allied Cities Script".


  3. #3

    Default Re: Preventing scripted Pontos/KH wars

    It looks like I need to take out:

    ; 7b: Attacks on Chersonesos (KH)
    ; 7i: Pantikapaion (KH)
    ; 7k: Thermon (KH)
    ; 7l: Trapezous (KH)

    That looks doable. Thanks. :)

    Fight like a meatgrinder

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