
Originally Posted by
Aemilius Paulus
What I have noticed so many times much to my own lament is that when a unit is running away from you, the effects of the charge tend to be minimized. A unit of un-upgraded Akontistai (120 men) against my Hellenestic Mercenary General's unit of 3 experience, 1 armor/weapons and containing 51 men tends to suffer only 1-5 casualties under the conditions that the general's unit is charging them while they're running away. A unit of spearmen or heavy infantry armed with spears, when braced for the impact, usually has no fatalities. Even a unit that is not armed with spears could minimize the number of dead by in turn charging the charging enemy horsemen. However, simply running towards the charging cavalry but not actually charging at the horsemen does not offer much advantage.
For instance, to test this I took a unit of Gaesatae (60 men) and Seleukid general's unit of about 35 men. During the first test, I let the bodyguard charge me, head on, with my men braced. The casualties: a surprising of 7 men dead (JUST the initial impact, absolutely no melee)! On the second test, the Naked Fanatics charged the in turn charging bodyguard, resulting in no losses among the Fanatics due to the effects of the charge itself, although as the fray went on, some of the Gaesatae did eventually meet their ancestors (the first Fanatic died well into about the 15th second of the fight). I also ran this test with other medium to high quality swordsmen and ended up with strikingly similiar results. The braced swordsmen received even higher casualties from the charging cavalry, but when leading a counter-charge, the sword infantry usually did not sustain any losses from the charge.
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