Hmm. I, also, wonder whether they will increase movement rates slightly. For my part, I wouldn't care much for either decision. It's just a curiosity.
Hmm. I, also, wonder whether they will increase movement rates slightly. For my part, I wouldn't care much for either decision. It's just a curiosity.
It would be kind of pointless to increase the map scale and then increase the movement points. I think Foot said he wanted the roads to have a large bonus to movement and for regular movement points to be reduced so roads have a major importance like they did in RL.
I suppose you're right. Increasing movement would also partially destroy the likelier possibilities of field battles.
What I would really like to see change is the whole "exterminate city" and suddenly everyone is happy. What I think should happen is that once you exterminate a city, it becomes compliant but all your other cities become a little less loyal out of disgust for your actions. I don't know how that could be implemented other then script and even with that I have no idea on how to make a script for such an action.
Why would the citizens of Rome get mad if a triumphator slaughters some filthy Gauls? To make a system like that realistic, a lot of coding would have to be done. It might even be outright impossible.
Plus, the "exterminate" option could just be changed to enslave.
I would think they cheered in the Triumph for the general for defeating another "uncivilized" enemy of the Republic, not because he went in there and slaughtered everyone including women and children. Even with the gladiator battles the Romans loved, the gladiators were usually prisoners of war, criminals and slaves, who held no respect except for those who were extremely good at being a fighter.
Again, why would they care?
And it doesn't have to be extermination. A simple change from Exterminate to Enslave is all that's neccessary.
Last edited by desert; 12-09-2008 at 01:38.
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