So steams got the demo up for another 4 days only. By far best zombie survival game I've played in years. Since the arcade Rez evil.
So who else has played the demo so far?
So steams got the demo up for another 4 days only. By far best zombie survival game I've played in years. Since the arcade Rez evil.
So who else has played the demo so far?
Tho' I've belted you an' flayed you,
By the livin' Gawd that made you,
You're a better man than I am, Gunga Din!Originally Posted by North Korea
Played it and quite enjoyed it, although it was very short. I might need to invest in a head set.
Ok, I got the demo- definitely a cool game, but I got a couple gripes. Zombie spawns seem nonsensical to me. I can clear a room, check for exits, finding none and move on only to moments later have a horde of zombies sprinting at you from the rooms you just cleared while you're engaged in the next firefight. Outdoors, I would have no problem with this but it is just counter intuitive when you're attacked by 3 dozens zombies from a room you just cleared that had no entrances or exits.
I totally understand the need for zombies to spawn throughout the game, I just hope they put a little more thought into how they do it when they actually release the game.
My only other complaint would be that it almost seems too hard for someone to get themselves killed, but I might be able to fix that problem by upping the difficulty. It almost seems like I could keep a zombie around as a pet and let him gnaw on me without losing significant health.
On the bright side, the environments and sound are great and the zombie animations are perfectly creepy.![]()
Last edited by Xiahou; 11-14-2008 at 10:48.
"Don't believe everything you read online."
-Abraham Lincoln
Demo's very promising, and by looking at the cvar list there seems to be a plenty of room for customization. Zombie spawn amounts, distances, directions etc are tweakable, as are variables like zombie health, damage, speeds, alertness and so on. Should be no problem to make the experience less "swarmy" and individual zombies much more dangerous.
That's because of the AI director which reacts to how the team works.
If the team is doing well, the AI director will start spawning zombies or special zombies like smokers to keep you on your toes.
This is to ensure that every playthrough will be different.
Up the difficulty level to max.
You will have a hard time staying alive then.
Played hardest last night before I went to sleep.
I had 2 good buddies and one random guy. We played through the two levels stoping at each 'defensible point' we found and waiting for four or five rushes. The only part I wish is that there was more to kill :/
Tho' I've belted you an' flayed you,
By the livin' Gawd that made you,
You're a better man than I am, Gunga Din!Originally Posted by North Korea
Snagging it now, I'll give it a shot later. Hadn't been paying attention to it since Synergy has been so much fun.
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