This has the potential to be either the best thing to happen to TW games or a monumental cockup.
The key here shall be much ignored and little understood facet of the TW series since RTW, namely path-finding.
What they are attempting here is that instead of individually queing up units at different locations and then combining them to form an army, you click on the general himself and are presented with a global/local list of units available that are then selected.
Now comes the crucial part, if CA is smart then units will be recruited as mercenary units are now done, i.e on recruitment they shall automatically be part of the army. However based on what has been said so far it seems more likely that units will be recruited at different locations and will be attempt to join the general as was previously done in RTW with drop-points.
If that comes to pass I fully expect to see a greater magnitude of tiny stacks each endevouring to join the main stack yet being constantly frustrated by both terrein obstacles as well as enemy/rebel units.
and yes the glass is half empty.

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