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  1. #1

    Default Re: give_trait help

    You can, indirectly. give_trait Name(or "Firstname Lastname", etc) Trait 0 will remove it, although the trait's internal name can be tricky.

    What trait are you trying to give him? If its battle related, you could auto_win, or if its a supervisor trait, process_cq a lot of buildings...
    Sorry, I don't think I can be of any further value.
    Last edited by Blue Death; 11-17-2008 at 02:33.

  2. #2

    Default Re: give_trait help

    Further research on the TNA FAQ (not the actual FAQ but from the questions asked) indicates:

    Use -1 to remove a trait.

    Names shown in game may not be the actual internal name needed for give_trait. Which brings up the question how do you know what its internal name is if its not the same one as shown in game?


  3. #3

    Default Re: give_trait help

    Been searching through the character name list and have found no difference between the names I have inputed into the RomeShell (shown in game) and that found on the text list.


  4. #4

    Default Re: give_trait help

    Except that quite a few names got such middle & last names you don't even see. For example: ofarmenia, ofparthia, catuvelaunus, steppewulf...
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  5. #5

    Default Re: give_trait help

    While we are at it, perhaps it would be a good idea to publish a list of how the internal names work. I think the ordinary firstname lastname is rather an exception in EB...
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  6. #6
    Guitar God Member Mediolanicus's Avatar
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    Default Re: give_trait help

    Xxxx = first name
    Yyyy = surname

    Aediu : Xxxx of_aedui(Yyyy)
    Arverni : Xxxx arvernioiYyyy The "oi" can also be "moc" or what ever words goes before the FM's surname.
    Chartage : Xxxx ofcarthago
    Pahlava : Xxxx of_parthia
    Sweboz : Xxxx der_deutsch
    Casse : Xxxx of_catuvellauni
    Hay : Xxxx ofarmenia
    Sauro : Xxxx steppenwulf
    Saka : Xxxx saka_soab

    Makedonia : Xxxx ofmakedon ? apparently not. Just the normal way.

    SPQR is known

    The rest should be the normal way...
    Last edited by Mediolanicus; 11-18-2008 at 22:00.
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  7. #7

    Default Re: give_trait help

    Quote Originally Posted by Mediolanicus View Post
    Xxxx = first name
    Yyyy = surname

    Aediu : Xxxx of_aedui(Yyyy)
    Arverni : Xxxx avernioiYyyy
    Chartage : Xxxx ofcarthago
    Pahlava : Xxxx of_parthia
    Sweboz : Xxxx der_deutsch
    Casse : Xxxx of_catuvellauni
    Hay : Xxxx ofarmenia
    Sauro : Xxxx steppenwulf
    Saka : Xxxx saka_soab

    Makedonia : Xxxx ofmakedon ?

    SPQR is known

    The rest should be the normal way...
    You are now my favorite person on the org, sorry Meth.


  8. #8
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: give_trait help

    Quote Originally Posted by Mediolanicus View Post
    Makedonia : Xxxx ofmakedon ?
    Actually no. The internal names of Makedonian FMs are their in-game names as well. So no changes there.

    As for typing names on RomeShell, remember you have to shift-press the " button twice.

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  9. #9
    Cavalry Fanatic Member Tolg's Avatar
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    Default Re: give_trait help

    Quote Originally Posted by Mediolanicus View Post
    Xxxx = first name
    Yyyy = surname

    Aediu : Xxxx of_aedui(Yyyy)
    Arverni : Xxxx arvernioiYyyy The "oi" can also be "moc" or what ever words goes before the FM's surname.
    Chartage : Xxxx ofcarthago
    Pahlava : Xxxx of_parthia
    Sweboz : Xxxx der_deutsch
    Casse : Xxxx of_catuvellauni
    Hay : Xxxx ofarmenia
    Sauro : Xxxx steppenwulf
    Saka : Xxxx saka_soab

    Makedonia : Xxxx ofmakedon ? apparently not. Just the normal way.

    SPQR is known

    The rest should be the normal way...

    So, when do you have to add them? I can move/reset/give_trait most FMs of the factions in bold without any problems. (Haven't tried for the others yet.)

    Also is there a file were you can look up the "real" trait names?


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