What I mean is this: If I create a level 4 government, does the game make it so I can't create the high level faction barracks, or can I still create them, just not recruit the high level units?
Just wondering, thanks!
What I mean is this: If I create a level 4 government, does the game make it so I can't create the high level faction barracks, or can I still create them, just not recruit the high level units?
Just wondering, thanks!
You can exploit it by making a level 4 gov., building the highest regional barracks, then destroying the lvl 4 gov and building a lvl 1 or 2 gov, so you could build the highest factional barracks while having the highest regional barracks as well.
hmmm i always thought of doing that idea, never thought it would work though![]()
Pull the trigger and hope it clicks
It doesn't AFAIK. After the government is destroyed, the availability of certain units changes. Especially if you move from a type 4 to a type 1 or 2 governemnt.
Maion
~Maion
Government buildings do not directly affect availablility of units. To do so would cause CTDs.
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
That's very interesting. I will do it myself too.
Maion
~Maion
That's obviously a blatant exploit.
Well, it all depends on how you see it. If I install a type IV government with a level 4 regional MIC in Thraikia, playing as Makedonia/Epeiros, and I have it stay there for 50+ years, and then decide to build a type I/II government, you could see it that the Epeirotes/Makedonians liked the Thracian way of fighting, and gave them the right to keep training in their own manner.
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Exactly. "move_character"? I don't know what happened, some things are just...unexplainable!
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