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  1. #1
    Guitar God Member Mediolanicus's Avatar
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    Default Re: EB 1.2 released

    You can't capture or reach Terhazza (which isn't the South of Africa BTW, just the South of the EB map, and in the middle of the Sahara). Read the FAQ for more info.

    Elephants are not available as mercenaries. You can train them with a level 5 regional MIC in some African cities though.
    Last edited by Mediolanicus; 04-11-2009 at 17:17.
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  2. #2

    Default Re: EB 1.2 released

    Quote Originally Posted by Mediolanicus View Post
    You can't capture or reach Terhazza (which isn't the South of Africa BTW, just the South of the EB map, and in the middle of the Sahara). Read the FAQ for more info.

    Elephants are not available as mercenaries. You can train them with a level 5 regional MIC in some African cities though.
    Ok, thanks. But where is the FAQ that I can read ?

  3. #3

    Default Re: EB 1.2 released

    Quote Originally Posted by Mediolanicus View Post
    You can't capture or reach Terhazza (which isn't the South of Africa BTW, just the South of the EB map, and in the middle of the Sahara). Read the FAQ for more info.

    Elephants are not available as mercenaries. You can train them with a level 5 regional MIC in some African cities though.
    Can you name one of the cities in africa where I can train them ?

  4. #4
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: EB 1.2 released

    .
    My very belated () congratulations for the new releases (1.1 and 1.2). Special thanks to Shigawire and the rest of the voice mod team for finally completing the Punic vocci.

    Are the voice mods planned to be extended to the campaign map, if that's possible at all? My Roman generals still report like GI Joes.


    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  5. #5

    Default Re: EB 1.2 released

    Translations for strat map were made like five years ago, but hopefully it won't take that long to realize them. Good to see you around my friend. Don't be a stranger!

  6. #6

    Default Re: EB 1.2 released

    In particular the Greek Voicemod has a full set of reviewed, revised, re-reviewed etc. commands for the stratmap and a partial (but with outdated tracks) implementation as well. But as you can expect: the people who actually would do the coordination of recording all those lines (not to mention recording themselves) are now fully occupied with other things. (EB 2 factions for instance.)
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  7. #7
    graduated non-expert Member jerby's Avatar
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    Default Re: EB 1.2 released

    Hey all,

    back again after a year, now playing as Epeiros, a tiny question: I have a level 4 native MIC in Serdike, so according to the recuitment viewer I can recruit Rhomphairoi (elite thracian infantry) and Agrianians... But I can only recruit those Agrianians... Why is that?

    -jerby

  8. #8
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Thumbs up Re: EB 1.2 released

    .
    Quote Originally Posted by Teleklos Archelaou View Post
    Translations for strat map were made like five years ago, but hopefully it won't take that long to realize them. Good to see you around my friend. Don't be a stranger!
    Quote Originally Posted by Tellos Athenaios View Post
    In particular the Greek Voicemod has a full set of reviewed, revised, re-reviewed etc. commands for the stratmap and a partial (but with outdated tracks) implementation as well. But as you can expect: the people who actually would do the coordination of recording all those lines (not to mention recording themselves) are now fully occupied with other things. (EB 2 factions for instance.)


    I'm back on the map!
    .
    Last edited by Mouzafphaerre; 06-29-2009 at 18:10.
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

  9. #9
    Guitar God Member Mediolanicus's Avatar
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    Default Re: EB 1.2 released

    Quote Originally Posted by jerby View Post
    Hey all,

    back again after a year, now playing as Epeiros, a tiny question: I have a level 4 native MIC in Serdike, so according to the recuitment viewer I can recruit Rhomphairoi (elite thracian infantry) and Agrianians... But I can only recruit those Agrianians... Why is that?

    -jerby
    AFAIK Elite Tracians can only be recruited with a lvl 5 Regional MIC.
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  10. #10
    EB annoying hornet Member bovi's Avatar
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    Default Re: EB 1.2 released

    You got to 93 settlements by 199BC, by now? Are you sure you've activated the script?

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  11. #11

    Default Re: EB 1.2 released

    AVE EB team!

    Great job. Off and running and to the Polybian Reform in my Roman Campaign without a single bug so far.

    THANKS FOR SUCH GREAT WORK!

    pp

  12. #12

    Default Re: EB 1.2 released

    Hi

    sorry for the late respond. Please be informed that Marian reformation has occured in my game (after conquering 86 settelments because I turned the number of settlements in script to that and for Imperial reformation I changed the year 30 years after Marian reformation. To concolusion I just chenged the year for Imperial reformation and changed the number of settlements for Marius reformation before installation of EB 1.2) and it has passed 3-4 years now.
    please let me know what I have to do to make the recuirement of Krete island back to normal.

    I ll apperciate your help

  13. #13
    EB annoying hornet Member bovi's Avatar
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    Default Re: EB 1.2 released

    I don't know. Possibly we've mixed up a Nomad province with Krete for the recruitment... Are you saying that it was correct for a time, and then became different? Or perhaps you've built up the MICs there recently and just didn't notice it before now?

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  14. #14
    Member Member Praetor Diego's Avatar
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    Default Re: EB 1.2 released

    With all the changes in the client rulers/generals, what happend if I adopt a general? Will cause a CTD if I play a battle with him?

    Thanks in advance
    Completed campaigns:
    1.1 Quarthadastim
    1.1 Arverni

    Actually playing:
    1.2 Koinon Hellenon

  15. #15
    EB annoying hornet Member bovi's Avatar
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    Default Re: EB 1.2 released

    It should be okay. At least we asked the beta testers to adopt away, and none of them had any problems.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  16. #16

    Default Re: EB 1.2 released

    Quote Originally Posted by bovi View Post
    I don't know. Possibly we've mixed up a Nomad province with Krete for the recruitment... Are you saying that it was correct for a time, and then became different? Or perhaps you've built up the MICs there recently and just didn't notice it before now?
    Yes it was correct for its time (before installing EB 1.2) I could recruit Kretian archers within my city MICs but after installing it turned to nomadic.
    That would be kind of you, if you could write me how to change MICs functioning back to normal. I wonder if other guys have the same problem as well.

  17. #17
    EB annoying hornet Member bovi's Avatar
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    Default Re: EB 1.2 released

    Ah, then my suspicions about your very rapid advancement was right. 1.2 is not savegame compatible with 1.1. It says so in the release announcement. You'll have to start a new campaign.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

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