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Thread: Sab'yn and Client Rulers

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  1. #12
    Crazy Russian Member iamphet's Avatar
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    Default Re: Sab'yn and Client Rulers

    LordCurlyton
    I'm dreaming of a Saba campaign so somewhat interested in this. I guess the simplest way would be to use a hackerish way, i.e.

    1) Decide which generals should be available where. Available general units are
    Code:
    steppe general rauxsa-alanna baexdzhyntae
    hellenistic general lonchophoroi
    eastern general persian cavalry
    african general numidian nobles
    germanic general gastiz
    italic general campanian cavalry
    celtic general neitos
    2) Using DESCR_REGIONS.TXT as a reference, update export_descr_buildings. E.g., to allow recruitment of Hellenistic General in Tamane(Qataban) one can add a line
    Code:
    recruit "hellenistic general lonchophoroi" 0 requires factions { gauls, scythia, romans_brutii, britons, dacia, thrace, romans_scipii, spain, greek_cities, macedon, parthia, carthage, numidia, egypt, seleucid, pontus, armenia, romans_julii, germans, saba, } and hidden_resource EA and hidden_resource E and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
    BTW I've been amazed to see how EB team bypassed the restriction on the number of hidden resources by the means of bit flags :)
    Last edited by iamphet; 01-12-2009 at 12:45.



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