Results 1 to 11 of 11

Thread: Idea about MP captains

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Biotechnlogy Student Member ||Lz3||'s Avatar
    Join Date
    May 2008
    Location
    Mexico
    Posts
    1,669

    Default Idea about MP captains

    Will EB2 need to swap EDU files as EB1?

    I ask cause I think I have an idea for Mp


    We all know that in custom battles our captain will be represented with a captain model, however this doesn't always looks like the logical thing. 90% of the largest battles I've had, had been on Customs, a lot of them with lots of elites, so why is a regular captain leading such a big army?

    Besides, Generals/FMs models are way more ornamented and nicer than the captain ones.

    So I was wondering , if you're still going to use the trivial script, could we use it to swap between descr_character?

    One file with the captain model enabled and the other one with the captain model replaced by the general/FMs one so we can play with the general/FMs models in customs.

    I'm 95% sure that I'm not the first one sugesting this though
    (It's quite simple to make, I made it to my own instalation already)
    Last edited by ||Lz3||; 11-26-2008 at 00:20.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO