I believe that's right.Code:; campaign file. campaign my_campaign playable greek_cities carthage end unlockable end nonplayable slave end start_date -264 summer end_date 14 summer brigand_spawn_value 10 pirate_spawn_value 28
I believe that's right.Code:; campaign file. campaign my_campaign playable greek_cities carthage end unlockable end nonplayable slave end start_date -264 summer end_date 14 summer brigand_spawn_value 10 pirate_spawn_value 28
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