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Thread: How to Use Chariots in EB?

  1. #31
    Guest Aemilius Paulus's Avatar
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    Default Re: How to Use Chariots in EB?

    If you look in EDU, it says that Cidainh have the "launching" attribute as one of the attack attributes. So even if Cidainh do not have visible scythes, the RTW engine treats them as if they do, theoretically making them just as useful against cavalry.

    However, I remember killing a 56 man 2 gold chevron unit of bodyguard Cidainh with one unit of 2 experience, blacksmith-upgraded Principes. The Principes suffered a javelin attack and massacred the chariots all with absolutely 0 casualties. Do not know how to explain that. I was awe-struck myself. I also remember using a Mercenary Hellenistic General to kill another full-strength bodyguard Cidainh with only three casualties. All of this on large unit scale.

  2. #32
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: How to Use Chariots in EB?

    Quote Originally Posted by HasdrubalBarca View Post
    i dont think this makes any sense, could u clarify please?
    the first part (plus initial edit) was to Celtic punk. I was joking with him

    the second was a record that I was going to bring earlier to prove my point(CV clearly proved it, so i brought it as supporting evidence). that second part states (again), that out of 50 kataphraktoi, 50 hetairoi, and 20 G. bodyguard (total 120), only 13 kataphraktoi, 30 hetairoi, and 7 bodyguards got out (the general was a survivor).
    the note stated that I used darth's mod (for formations).
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

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  3. #33

    Default Re: How to Use Chariots in EB?

    In my Casse campaign (I've lost a bunch of them by underestimating rebels and overestimating my own units in battles), I've found my personal favorite method of using my "wagon warriors". At the beginning of the fight, before the armies close, I send one or two FMs up between the closing lines to toss some javelins in the approaching enemy's faces.

    I'll pull them out as things start closing in, and run a pile of Gaeroas and Botroas into them, and wear them down for a bit that way, and when I start noticing some of the enemy start to waver, I grab all the FMs I have, and bring them all up within close javelin range, their squeeking wheels sounding the beginning of a domino effect of mass pants-crapping amongst the enemies, starting a massive rout which my painted warriors are more than happy to mop up.

  4. #34
    Guest desert's Avatar
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    Default Re: How to Use Chariots in EB?

    Why are chariots so frightening?

    Are their wheels really that squeaky?

  5. #35

    Default Re: How to Use Chariots in EB?

    Quote Originally Posted by desert View Post
    Why are chariots so frightening?

    Are their wheels really that squeaky?
    In actual history, chariots were frightening because they would rapidly bring in oven-fresh troops to the front (or a flank, or an ambush) and haul back tired/injured men. Sadly, this is not possible in the RTW engine.

    -Glee
    Sheer musical genius: Gould on Mozart

    Balloons: ("Welcome to EB" from T.A.)


  6. #36
    Member Member Cyrus's Avatar
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    Default Re: How to Use Chariots in EB?

    I was wondering, why is it that CA put in so many limits to modding? I mean between hard codings and limitations due to rtw engine there is not that much u can modify. (exept for the awesome work done with this mod but there is nothing that can't be improved)


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

  7. #37
    Guitar God Member Mediolanicus's Avatar
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    Default Re: How to Use Chariots in EB?

    Quote Originally Posted by Cyrus View Post
    I was wondering, why is it that CA put in so many limits to modding? I mean between hard codings and limitations due to rtw engine there is not that much u can modify. (exept for the awesome work done with this mod but there is nothing that can't be improved)
    Because some parts of a game need to be hard coded.
    When things can be modded they have to be "read" by the game, because it is variable data. This takes time for the game to initialize.
    Hard Coded stuff is inside the game engine and stays the same, it can't be changed and thus the game doesn't have to check if it changed. So if you don't have hard coded stuff it takes ages to load your game.

    Besides, RTW is already a very moddable game. Just compare it to other games.
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  8. #38

    Default Re: How to Use Chariots in EB?

    Quote Originally Posted by Cyrus View Post
    That doesn't make any sence.... i onco did a battle as pontus with them, a lot of elite pontic phalangites and a decent amount of light infantry aand cavalry, i was on top of a hill and charged the enemy general who was completely isolated, after 20 secs they charged and on impact i lost about 10 chariots, then i left'em in melee for about 20 secs and they lost another 20 men!!!!!!!!!!!! after wich they began running amok.... and guess what the only time in wich they actually killed any bodygurds was when they did that.... they are only useful against infantry the more compact the better ( i mean the chariots should be compact 'cause they usually aren't.
    When my chariots engage the enemies cavalry I do the charge through thing, then do it again and again and again.

  9. #39
    Member Member Cyrus's Avatar
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    Default Re: How to Use Chariots in EB?

    Quote Originally Posted by Mediolanicus View Post
    Because some parts of a game need to be hard coded.
    When things can be modded they have to be "read" by the game, because it is variable data. This takes time for the game to initialize.
    Hard Coded stuff is inside the game engine and stays the same, it can't be changed and thus the game doesn't have to check if it changed. So if you don't have hard coded stuff it takes ages to load your game.

    Besides, RTW is already a very moddable game. Just compare it to other games.
    I'm sorry but would explain that a little better? eg what is variable data?and why do thay take long to initialize? What does inityalize mean?
    I'm a real nooooob!!!!!!!!!! man i feel kinda stupid asking that.......
    Anyway wich other games could u compare it to ,europa universalis?
    Where might a noob such as miself learn modding?


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

  10. #40
    Guitar God Member Mediolanicus's Avatar
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    Default Re: How to Use Chariots in EB?

    compare it to this:

    Everyday you:
    wake up
    eat breakfast
    (...)
    eat dinner
    go to sleep

    That always stays the same. You know that is what you are going to do today.
    That's what hard coded is for the game. It knows that that is not going to change


    The (...) on the other hand can be anything
    You can go to school
    You can go to work
    You can go shopping
    You can sit in front of your PC all day long and play EB

    This can change from day to day. Now, consider that you have a to-do-list that says what you have to do.
    You don't know what to do without reading this list, because each day is different.

    A game has to read and process the information that isn't hard coded (in RTW: all tha data about what buildings it can build, what units can be recruited and how strong those units are, etc...).

    You know you are going to get up and sleep. You don't need to read your list --> doesn't take long.
    To know what you are going to do in between, you need to read your list --> takes longer.

    Capisci?


    BTW : something that can change = variable, variable (in french en spanish), variabel (in dutch and in german), variabile (in italian), variavel (in portuguese), metablítós (in greek, didn't see that one coming...)

    To learn modding, take a look at twcenter.net and look at modding RTW
    But don't look now because the site is down today.

    Or look at the sciptorium: https://forums.totalwar.org/vb/forumdisplay.php?f=77
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  11. #41
    Member Member Cyrus's Avatar
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    Default Re: How to Use Chariots in EB?

    Finally an explanation on hard-coding i can understand! thx man? btw where are u from Mediolanicus?
    just 4 curiosity.....
    and i thought the word was varìable, not variàble or someting and figured it couldn't be as easy as changeble.....


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

  12. #42
    Krusader's Nemesis Member abou's Avatar
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    Default Re: How to Use Chariots in EB?

    Abou is sad that no one mentioned The Battle of Magnesia or his essay on the tactics at the end of his incomplete description of the battle. Abou is also talking in the 3rd person for some reason.

  13. #43
    Guitar God Member Mediolanicus's Avatar
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    Default Re: How to Use Chariots in EB?

    You're welcome.

    I'm from Belgium. You?
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  14. #44
    Member Member Cyrus's Avatar
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    Default Re: How to Use Chariots in EB?

    I'm Italian-american.
    i notice you speak very well english for living in a non english speaking country, and so do many more northern-europeans, care to axplain?


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

  15. #45
    Guitar God Member Mediolanicus's Avatar
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    Default Re: How to Use Chariots in EB?

    This is going a bit of topic so I will send you a PM about, but tomorrow if you don't mind (it's almost midnight here, I'm going to bed :p)

    I'm sorry abou, but I haven't read the end of that description yet... But I promise you I will the next time I play EB!
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