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Thread: Nomad questions

  1. #31
    Incorruptible Forest Manager Member Tristuskhan's Avatar
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    Default Re: Nomad questions

    Quote Originally Posted by Cyrus View Post
    1) I took chach and led the army led by the FL towards the settlement to the west but when the rebels attack me i'm not on the hill, i'm on th base of it and my ha's get slaughtered by the ai's. i'd appreciate some help.
    Toggle skirmish mod off for your HAs and rush for the top of the hill. Enemy HAs will skirmish away and leave you the hilltop. You'll first take casualtiesbut should get the upper hand quite fast. And moreover, every single man you have cost you too much in upkeep, so losses are welcome (or are they not?)

    Oh, put your HA in loose formation and use your FM as a shield (he and his bodyguard are almost arrow-proof).
    Last edited by Tristuskhan; 12-13-2008 at 21:24.
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  2. #32
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Nomad questions

    The battlefield A.I. can be improved a bit by installing a formation mod. Don't expect miracles, though.
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  3. #33

    Default Re: Nomad questions

    With Saka-Rauka, you want to go for Nomadism wherever you can, except for Baktra, Taksashila, and maybe 1 or 2 more towns (Arbela, I think). You won't get any type of civilized government unless you use an allied gov't. The cities I mentioned above are where you get your Indo-Greek units, which you need the Allied state for. The reason you want Nomadism is that most of your cheaper units (line HAs, riders, and light lancers) won't be recruitable with Pastoralism. The only units that the Saka get out of Pastoral settlements are expensive Nobles, Saka Bodyguard cavalry (cataphracts), and foot archers/light spearmen. Pastoralism is good in regions where you can't go nomad and (A) have good economies and are far from the front lines when you don't want to fund another Allied King or (B) offer a good foot archer unit under pastoral settlement recruitment line that isn't available elsewhere i.e. Media and Eymais (Ekbatana and Susa) with the Persian Heavy archers from the level 2 settlement bldg.

    Pahlava is played as a Nomad nation abandoning the steppes and becoming Pastoralist, and the Saka are played as a Nomad nation with no incentive to change their lifestyle, other than adding a bit of civilized innovation to their armies. The Pahlava are re-ordering their society from within, but the Saka are only reordering the upper strata of their "dependent" states' societies.

  4. #34
    Member Member Cyrus's Avatar
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    Default Re: Nomad questions

    Thank you all,that was really helpful, where might i find a history of what really happened to the saka? i searched on wiki and google but they only talked about them in eb terms.....
    Plus i seem to have lost a site someone once gave me on learning how to mod, i was wondering if anyone could give me something similar, please.
    If i wanted to change colors to a faction how do i do it?
    If i want to change the stats of a unit how do i do it?
    thx every one


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

  5. #35
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: Nomad questions

    alright screw this Its time for this guy to try a nomad campaign
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  6. #36
    Member Member Cyrus's Avatar
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    Default Re: Nomad questions

    What!?!?!?!?!?
    Are you talking about me? If so i think i made it pretty clear that i have............
    Oh and would anyone mind answeing my questions? they've been up for quite some time.....
    Last edited by Cyrus; 12-14-2008 at 17:03.


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

  7. #37
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Nomad questions

    The history of the steppe people is hard to pin down since they did not leave records themselves. They also migrated, merged, split and changed names with great regularity, and since we have only fragmentary records of these event it's really hard to keep track of any single tribe. Still, you might find some information on the EB site.

    As for modding, check the .Org and TWC modding fora.

    Unit stats can be modded in the EDU (export_descr_unit.txt) file. This file is usually stored in the R:TW\data folder, but if you have the trivial script installed, you want the EDU file in "R:TW\EB\sp game edu backup" (for single player) or "R:TW\EB\mp game edu backup" (for custom and MP battles) folders. Remember to make a back up before you change anything. I cannot answer your other question, but I suspect you can find the answer by searching the EB unofficial mod forum.
    Looking for a good read? Visit the Library!

  8. #38
    Member Member Cyrus's Avatar
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    Default Re: Nomad questions

    i'd like to show yall some weird things i've noticed in my baktria and saka campaigns: the first is the description of the saka late bodyguard with the wrong skin (I think it's that of the peasant from rtw vanilla):


    the second is an image of a baktrian general i didn't kill before destroying their last settlemant,he for some strange reason has gallic noble cavalry as bodyguard, why is that? isn't he allowed to keep his former bodyguard after his faction is destroyed? if not then should't he at least get one from the region he's in?


    The third is not really a weirdness but a curiosity, i've conquered every one of the settlements the faq sais i need to get the reforms, (except i'm not shure about taksashila as i can't find it, plus in the faq it sais or taksashila), i received the saka raforms "building" (becoming indo-saka) and held the settlements for 4 winters, but it still does not let me recruit the units, will it tell me when and if they happen?
    Last edited by Cyrus; 12-18-2008 at 02:13.


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

  9. #39

    Default Re: Nomad questions

    Gallic Brihentin are the only bodyguards in EB that are owned by the slave faction. That is why all FMs from dead factions revert to them. In previous versions, Carthaginian bodyguards fulfilled this role. In terms of raw settlement count (ie what percentage of the map belongs to which cultures), barbarian heavy cavalry probably make the most sense. The only other general unit that wouldn't look ridiculous most of the time would be the Greek Mercenary Generals.
    From Fluvius Camillus for my Alexander screenshot

  10. #40

    Default Re: Nomad questions

    I've started a Saka campaign and I have a problem:

    For a reason or another, it looks like I'm unable to build allied governments. The option is unavailable either if I destroy the ancient government or if I try to build it on top of it.

    If I destroy the ancient government (like I did in Baktria), I only have the indigenous settlement option, I can't build a military occupation...

    So far I tried in Marakanda, Baktria and A-Ariana and it failed.

    It looks like the right place to ask my own question, sorry for squatting...
    History is the witness that testifies to the passing of time; it illumines reality, vitalizes memory, provides guidance in daily life and brings us tidings of antiquity.
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  11. #41

    Default Re: Nomad questions

    You can only build Allied governments in regions that do not have Nomadism as an option i.e. no "nomad" or "mixed" hidden resource, here are maps showing nomad and mixed hidden resource locations. Indigenous settlements is the name of the military occupation building for the Saka. If you build "Indigenous Settlements" anywhere that there is no nomad or mixed hidden resource, you will be able to build the Allied Gov't there next turn.
    Last edited by MerlinusCDXX; 12-18-2008 at 19:00.

  12. #42

    Default Re: Nomad questions

    D'oh!

    It works now.



    Ah EB; The only game that can still make you feel like a n00b after 2 years of playing.
    History is the witness that testifies to the passing of time; it illumines reality, vitalizes memory, provides guidance in daily life and brings us tidings of antiquity.
    Cicero, Pro Publio Sestio

  13. #43

    Default Re: Nomad questions

    No reason to feel like a n00b, some of the nomad stuff is pretty confusing if you're used to playing any other culture group. I myself wasted about 20 turns and thousands of m'nai because of the confusing build order for Pahlava reform requirements (destroying and rebuilding stuff from scratch because I got the order wrong).

  14. #44
    Member Member Cyrus's Avatar
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    Default Re: Nomad questions

    I'm sorry, but it's been 2 days and nobody has told me at least about the saka reforms i cant get.


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

  15. #45
    Member Member Cyrus's Avatar
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    Default Re: Nomad questions

    ok now it's 3 days.... please, i really need to know about the reforms, to take the indian settlements i need good infantry.


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

  16. #46

    Default Re: Nomad questions

    What problem exactly are you having with the reform? Is it that you haven't gotten them yet or that you aren't getting the units yet?

  17. #47
    Member Member Cyrus's Avatar
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    Default Re: Nomad questions

    [QUOTE=Cyrus;2086427]
    i've conquered every one of the settlements the faq sais i need to get the reforms, (except taksashila, 'cause in the faq it sais "or taksashila"), i received the saka raforms "building" (becoming indo-saka) and held the settlements for 4 winters, but it still does not let me recruit the units, will it tell me when and if they happen?
    I suppose the answer is i'm getting neither,


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

  18. #48

    Default Re: Nomad questions

    You actually do have the reform. In order to get the infantry units from them, you have to build an Allied Gov't in Baktra (I don't think you get that option in A-Eschate or Marakanda because they have the "mixed hidden resource" and nomads can't build Allied states in areas with "mixed" or "nomad" resources present) and build up your Regional Barracks buildings, the first "unique units" should show up in level 3 of the Barracks. Other cities that give "reform" units are Kophen, Taksashila, Alexandropolis, and some towns WEST of Media, check the RV to see what you can get where. In any city you want Reform units, you must build an Allied Gov't to get access to the Hellenistic infantry, and you get no access to steppe units (not that big of a deal, because most of those units aren't accessible there).

  19. #49
    Member Member Cyrus's Avatar
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    Default Re: Nomad questions

    oh man thank you!!!!!!!!!!!!! but why was that not not on the faq?


    Italians do it better! Chi dice donna dice guai. Abbi donna di te minore, se vuoi essere signore. Donne e buoi dei paesi tuoi. Fiume, grondaia e donna parlatora mandano l'uomo di casa fuora.
    And my personal favorite: "Non rimuovere il confine antico fissato dai tuoi padri". In english: "Do not remove the anchent border placed by your fathers". It looses something in the translation......

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