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Thread: Is the "Impostor" trait bugged?

  1. #1
    Guest Dayve's Avatar
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    Oct 2005
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    Default Is the "Impostor" trait bugged?

    I've read a description of why allied client rulers get this trait, but it doesn't seem to be working properly for me. I conquered a Seleukid town today as Pahlava and set up a client government. The governor immediately acquired the "Impostor" trait as soon as i ended the turn. I hadn't moved him from the city, i literally just ended the turn.

    It says to send runners to rectify the situation or some such but i don't quite understand what this means. I sent my faction leader in the same city as the impostor, all that happened was my faction leader become an interlopter.

    What say you?

  2. #2
    Member Member theoldbelgian's Avatar
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    Default Re: Is the "Impostor" trait bugged?

    just destroy and rebuild it, then your allied general should change into a client ruler

  3. #3
    EB annoying hornet Member bovi's Avatar
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    Default Re: Is the "Impostor" trait bugged?

    Seems good to me.

    Code:
    Trigger Impostor_leaves
    WhenToTest CharacterTurnEnd
    
        Condition not EndedInSettlement
              and Trait Impostor > 0
    
      Affects Impostor  1  Chance  100
      Affects Impostor -2  Chance  100
    
    Trigger Impostor_in_Type4
    WhenToTest CharacterTurnEnd
    
        Condition EndedInSettlement
              and Trait Impostor > 0
              and SettlementBuildingExists = gov4
    
      Affects Impostor  1  Chance  100
      Affects Impostor -2  Chance  100
    
    Trigger Impostor_in_GovNomad
    WhenToTest CharacterTurnEnd
    
        Condition EndedInSettlement
              and Trait Impostor > 0
              and SettlementBuildingExists = govnomad
    
      Affects Impostor  1  Chance  100
      Affects Impostor -2  Chance  100
    If he doesn't get rid of it in the settlement, he should definitely do so if you step him outside for the end of a turn.

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  4. #4

    Default Re: Is the "Impostor" trait bugged?

    The trait considers the Military occupation to be a "core" gov, so it treats an ally like an impostor. the trait will disappear as soon as you build a Type IV gov. If you already have the client gov set up, then make sure any submod you have installed did not mess with the trigger.
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