hmm...for those of you who have played Hearts of Iron, do you think the cabinet system will work like that?
For those who haven't played it, the ministers in this have effects, such as reucing supply consumption, speeding up research etc. However, nearly always they are balanced by negatives, so there is a level of strategy in this. Might work.
I also like the suggestion by the fellow above that promoting generals etc to office can act as a reward and make them more loyal.
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