You know...I think that in the future whenever I am attempting to get a point across I will end my argument with yelling "Take point!".
Yes, a good idea.
The Appomination
I don't come here a lot any more. You know why? Because you suck. That's right, I'm talking to you. Your annoying attitude, bad grammar, illogical arguments, false beliefs and pathetic attempts at humour have driven me and many other nice people from this forum. You should feel ashamed. Report here at once to recieve your punishment. Scumbag.
I'm thinking that once you bribe an enemy general into your family, he could be given a simple trait entitled "foreigner" or something of the sort. But this would be largely unsatisfying... In EB1, I generally gave bribed generals an ethnicity trait through RomeShell.
Wow, that was a spammy comment. (Take Point!)Originally Posted by Appo
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Last edited by Megas Methuselah; 12-19-2008 at 21:57.
Well after my test game as the Aedui where i bribed roman generals so they could have children. It appears that the children do not have a nationality trait at all. Neither gaulic nor roman. Shame, is there any way to add one? -Leon
Am I remembering right that in EB2 the trait system will be different, more complex but more fruitful?
Different, yes. More complex? Perhaps. Some parts will be less complex. The total may be more complex. More fruitful? I have no idea what you mean.
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I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
By fruitful I mean you can do more with the traits then you could before in EB1 such as the whole changing nationality trait in game. If I had bribed a Carthaginian general I would love it for him to remain as a Carthaginian but have his son have duel "Carthaginian + Roman" nationality, and then the grandson to be fully assimilated into Roman culture and thus be recognized as a "Roman" general.
You can give them a nationality trait via console command.
For example: give_trait "Tancogeistla aeduimocFergalos" AeduiBrannovici
Just look in export_descr_character_traits.txt for the right ethnicity and in descr_names.txt for the name.
By the way, that way you can also change nationality during a campaign:
give_trait "Tancogeistla aeduimocFergalos" AeduiBrannovici -1
give_trait "Tancogeistla aeduimocFergalos" AeduiAedui
Now your Brannovici FM is an Aedui.
You could also use ethnicities from other factions and have greek or persian FMs, but that could produce strange results as ethnicities determine some other traits. Also the ethnicities for Pahlava and the Romans change the displayed name of the character.
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