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  1. #1
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Updating nationality traits during game

    Quote Originally Posted by General Appo View Post
    True, but seeing as I don't think there´s a single recorded event in which the Romans allowed a non-Roman to control a Roman army, I'd be perfectly happy if the Romans didn't get access to any foreign ethnicities at all.
    I can think of several examples, but these were all during the Empire. Point taken.
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  2. #2
    Not your friend Member General Appo's Avatar
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    Default Re: Updating nationality traits during game

    You know...I think that in the future whenever I am attempting to get a point across I will end my argument with yelling "Take point!".


    Yes, a good idea.
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  3. #3
    Member Megas Methuselah's Avatar
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    Exclamation Re: Updating nationality traits during game

    I'm thinking that once you bribe an enemy general into your family, he could be given a simple trait entitled "foreigner" or something of the sort. But this would be largely unsatisfying... In EB1, I generally gave bribed generals an ethnicity trait through RomeShell.

    Quote Originally Posted by Appo
    You know...I think that in the future whenever I am attempting to get a point across I will end my argument with yelling "Take point!".


    Yes, a good idea.
    Wow, that was a spammy comment. (Take Point!)
    Last edited by Megas Methuselah; 12-19-2008 at 21:57.

  4. #4

    Default Re: Updating nationality traits during game

    Well after my test game as the Aedui where i bribed roman generals so they could have children. It appears that the children do not have a nationality trait at all. Neither gaulic nor roman. Shame, is there any way to add one? -Leon

  5. #5

    Default Re: Updating nationality traits during game

    Am I remembering right that in EB2 the trait system will be different, more complex but more fruitful?


  6. #6
    EB annoying hornet Member bovi's Avatar
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    Default Re: Updating nationality traits during game

    Different, yes. More complex? Perhaps. Some parts will be less complex. The total may be more complex. More fruitful? I have no idea what you mean.

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  7. #7

    Default Re: Updating nationality traits during game

    Quote Originally Posted by bovi View Post
    Different, yes. More complex? Perhaps. Some parts will be less complex. The total may be more complex. More fruitful? I have no idea what you mean.
    By fruitful I mean you can do more with the traits then you could before in EB1 such as the whole changing nationality trait in game. If I had bribed a Carthaginian general I would love it for him to remain as a Carthaginian but have his son have duel "Carthaginian + Roman" nationality, and then the grandson to be fully assimilated into Roman culture and thus be recognized as a "Roman" general.


  8. #8

    Default Re: Updating nationality traits during game

    Quote Originally Posted by Leon_Corona View Post
    Well after my test game as the Aedui where i bribed roman generals so they could have children. It appears that the children do not have a nationality trait at all. Neither gaulic nor roman. Shame, is there any way to add one? -Leon
    You can give them a nationality trait via console command.
    For example: give_trait "Tancogeistla aeduimocFergalos" AeduiBrannovici
    Just look in export_descr_character_traits.txt for the right ethnicity and in descr_names.txt for the name.

    By the way, that way you can also change nationality during a campaign:
    give_trait "Tancogeistla aeduimocFergalos" AeduiBrannovici -1
    give_trait "Tancogeistla aeduimocFergalos" AeduiAedui

    Now your Brannovici FM is an Aedui.

    You could also use ethnicities from other factions and have greek or persian FMs, but that could produce strange results as ethnicities determine some other traits. Also the ethnicities for Pahlava and the Romans change the displayed name of the character.

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