Results 1 to 2 of 2

Thread: When i group 2 or more skirmishers...they wont attack?

  1. #1
    Member Member Aurgelmir's Avatar
    Join Date
    Dec 2008
    Location
    Roermond-Netherlands
    Posts
    107

    Default When i group 2 or more skirmishers...they wont attack?

    Hello....

    Im new here so dont know how all this works....

    Anyway...i recently installed EB(1.2).I noticed some problems(bugs).
    When i group 2 or more skirmishers,after some time they wont attack properly anymore.
    I set it on auto-fire,everything goes as expected they fire upon the enemy...

    But after a time when i want them to attack somebody else,they do wierd things like running away(first i thought they run in a fire position,but they dont)...or just stand there...even when they have no ammo left,they would engage the enemy melee...but no,just standing there and eating bratwurst (playing with the sweboz).

    Some other units(melee units),the same problem(not always).But when i click them one by one then they do what they supossed to do...

    Thats not a big prob,but still having 2 or 3 groups of 4 units attacking the center of a town,and do actually nothing...yeah getting pawned by low life town skirmishers,lol.

    The good thing about it is,i have to pay more attention on what is going on in the battle.


    And another small bug....the diplomat.
    When i click on him,and i click outside the green area...so he can walk a few turns on his own...The game becomes choppy.

    But i have to say this mod is well done....im actually still surprised(and i installed it 4 days ago)

    Im very much into history,and im asking myself how long it would take to get al the historical info together...jezus christ...What a devotion.Schools should use this in history lessions....lol

  2. #2
    EB annoying hornet Member bovi's Avatar
    Join Date
    Jan 2007
    Location
    Norway
    Posts
    11,378

    Default Re: When i group 2 or more skirmishers...they wont attack?

    What you are describing is the RTW behaviour for missile troops in battle. It is not an EB problem (as is the move-too-far choppiness).

    To get your missile troops to attack when an enemy is closer than they feel comfortable with, turn off skirmish mode.

    To remove the choppiness, move one unit out of a settlement and back in.
    Last edited by bovi; 12-27-2008 at 11:51.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO