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  1. #1
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Post Another Gamespot preview

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    One thing at least some people will be happy to know: You can, in fact, ram enemy ships in the naval battles. I quote a brief passage from a battle being fought by the article's author....
    and one enemy ship-of-the-line, seemingly out of desperation, rammed our heavy frigate head-on, smashing the tip of our vessel's forward hull to splinters.

    I hope that ramming will indeed be more of a maneuver born of desperation (and not a truly valid "regular" tactic), but it's good to know that it's being included.
    "MTW is not a game, it's a way of life." -- drone

  2. #2
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Another Gamespot preview

    There was quite a bit more information on the details of the game, for once.

    You have an idea of some of the technical advancements which seem to be subdivided by subject or disciplines.

    A couple more of the Indian Nations were mentioned along with a few of the provincial names.

    Nothing yet over rifles vs. muskets, though it is sure to be there in some form or another.


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  3. #3
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Another Gamespot preview

    The description of naval battles was nice, as was the info on the campaign map. It went into more detail than most.

    As for ramming. It sonds like a fun way to liven up a tedious battle where the enemy have sent a fleet of Sloops and you have a couple of First rate lineships.


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  4. #4
    Member Megas Methuselah's Avatar
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    Exclamation Re: Another Gamespot preview

    Yes! This is going to be my trademark strategy! PREPARE TO RAM!!!

  5. #5
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Another Gamespot preview

    Yes but, you saw what the heavy Frigate did to the British line. A squadron of four of those might be enough to out maneuver and chew up a larger force without becoming decisively engaged.

    Lighter or faster ships that can cross a T and with draw before being engaged can really mess up your whole day.


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  6. #6
    Member Member PBI's Avatar
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    Default Re: Another Gamespot preview

    Plus, of course, good news from the point of view of ancient Greece/Rome mods.

  7. #7

    Default Re: Another Gamespot preview

    *Empire does have rock-paper-scissors-like unit balancing in that light infantry handily beat militia, heavy infantry beat light infantry, and pike emplacements beat cavalry (which we remembered only too late after hastily steering some of our dragoons around some fenced-off emplacements to cut off a routed enemy squad's retreat...only to get gored).*

    Great rock-paper-scissors - it gets better with every release methinks

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    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

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  8. #8
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Another Gamespot preview

    Plus, of course, good news from the point of view of ancient Greece/Rome mods.
    The AI's probably not cut out for that, unless there's a line in ship_AI.txt that goes "priority_ramming 100" or something like that.

    /it would be nice.
    Last edited by Alexander the Pretty Good; 12-21-2008 at 02:42.

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