Quote Originally Posted by Glenn View Post
Valour being equal,
Swords beat spears.
Spears beat cavalry.
Cavalry beat swords.
Ranged units are auxiliary with few exceptions.
Heavy cavalry beats light cavalry.
Beserkers are fun.
In general yes, but there are different versions of spears and swords and cavalry.

Swords beat spears, though not if you place light or obsolete swords straight into armoured and organised spears.

Spears beat cavalry, but can usually only manage to pin them unless you make them engage at will. And then they will take losses. And light spears can't beat heavy cav. Though usually they can withstand the charge reasonably well.

Cav beats swords. Well - charging cav cause losses to sword units, but light and med. cav take a lot of losses to swordsmen. Unless they are Arab swordsmen, that is. Heavy cav will also take losses, but will usually persevere.

Ranged units are a chapter on its own. But I agree with you: Missiles cannot win the battle, but you will lose without them.

Heavy cav beats light cav, this is true.

Beserkers are either annoying OR fun. Depends on who has them.

BUT in general I find that two factors often outmaches the standard RPS system, and that is morale and fatigue. Very fatigued heavy cav is useless, and a unit that is running home to mamma doesn't fight. The succesfull general is the one that realises when a unit is capable of fullfilling its role.

/KotR