Sorry for being such a noob but: Trivialscript?
I start the game with my EB shortcut, I press continue campaign and start the EB background script.
I also tried a new campaign but I still have chariots
Sorry for being such a noob but: Trivialscript?
I start the game with my EB shortcut, I press continue campaign and start the EB background script.
I also tried a new campaign but I still have chariots
When I look at the shortcut I use to start the game it refers to the trivial script. But how can I start it without that script so this works?
That's what I figured. Y'see, the trivialscript loads a "clean" EDU from the backup folders depending on if you choose to start the game as MP or SP (or somesuch; I've never used the damn thing myself, so I don't know the details).
To get around this, use a shortcut with a target line- that should do it.Code:"[RTW folder path]\RomeTW.exe" -mod:eb -show_err
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
Still doesnt work. Here's what I did:
So I go to my Rtw/EB/data folder
Then I hope export_descr_unit.txt and replace
;18
type celtic chariot cidainh bodyguards
dictionary celtic_chariot_cidainh ; Cidainh
category cavalry
class heavy
voice_type General_1
soldier celtic_charioteer, 10, 5, 1
mount celtic heavy chariot
mount_effect elephant -5, horse -2
attributes sea_faring, general_unit, hide_forest, frighten_foot, command, very_hardy, power_charge
formation 7, 9, 15, 15, 2, square
stat_health 2, 2
stat_pri 5, 50, javelin, 57.8, 25, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown
stat_sec 12, 50, no, 0, 0, melee, blade, slashing, none, 0 ,1
stat_sec_attr ap, launching, area
stat_pri_armour 7, 13, 4, flesh
stat_sec_armour 10, 7, flesh
stat_heat 3
stat_ground 0, 0, -4, -2
stat_mental 16, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1675, 0, 20, 196, 1675
ownership britons, slave
With this:
;18
type celtic chariot cidainh bodyguards
dictionary celtic_infantry_rycalawre ; Rycalawre
category infantry
class spearmen
voice_type General_1
soldier celtic_infantry_arjos_rycalawre_solduros_kuarothoroi, 30, 0, 1.35
officer officer_celtic_standardbearer
mount_effect horse +1, camel +1, elephant -3
attributes sea_faring, hide_improved_forest, very_hardy, command, general_unit
formation 0.7, 1, 1.8, 2.6, 4, square
stat_health 1, 0
stat_pri 12, 6, no, 0, 0, melee, simple, piercing, sword, 0 ,0.225
stat_pri_attr no
stat_sec 13, 4, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr spear
stat_pri_armour 12, 10, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, 0, 0, -1
stat_mental 16, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2720, 0, 80, 130, 2720
Then I make a shortcut to my RomeTW.exe and add -mod:eb -show_err
So now my shortcut is:
"C:\Wim\Games\Rome - Total war\RomeTW.exe" -mod:eb -show_err
When I start the game and it loads (first screen) I get this error:
Script error in eb/data/export_descrr_unit.txt, at line 2090, column 33
could not find officer battle model for unit type celtic chariot cidhainh bodyguards
What the hell am I doing wrong![]()
Last edited by Skoran; 07-02-2009 at 19:00.
You *did* leave the "ownership britons , slave" line at the end intact, did you ? Line 2090 would seem to be that one, and yeah, stuff ought to get screwed up bigtime if the faction's general unit lacks the appropriate ownership...
Last edited by Watchman; 07-02-2009 at 19:11.
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
Yes I did. Copied it wrong here, sorry.
So thats not the problem
Last edited by Skoran; 07-02-2009 at 19:29.
Huh. Beats me then - it worked just fine when I tried it.
Random side note - that looks like one dated set of stats you're using for the Rycalawre. Are you using 1.2 ?
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
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