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Thread: OOC Thread and Chatroom

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  1. #1

    Default Re: BtSH-OOC Thread and Chatroom

    So we aren't using any mini-mods or anything are we? Just straight up 1.1? Will the official fixes minimod affect anything? I haven't downloaded it yet but I'm just wondering.

  2. #2
    Member Member navarro951's Avatar
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    Default Re: BtSH-OOC Thread and Chatroom

    Quote Originally Posted by Il_Duce View Post
    So we aren't using any mini-mods or anything are we? Just straight up 1.1? Will the official fixes minimod affect anything? I haven't downloaded it yet but I'm just wondering.
    no it shouldn't, the Romani script is so in depth im purely going with that and my own console changes when necessary.
    ~WotB~
    Strategos Epilektos Panaitolos Ankyrikos Commander of 1sy Lydian Army

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  3. #3
    Unoffical PBM recruiter person Member /Bean\'s Avatar
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    Default Re: BtSH-OOC Thread and Chatroom

    Plus we dont really need to...anything like Force Diplomacy will be handled by Navarro as he controls all the agents
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  4. #4
    the universal person Member everyone's Avatar
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    Default Re: BtSH-OOC Thread and Chatroom

    how about in the future, when we get someone else to become consul of finance, then the person would need to end the turn/move diplomats and such; maybe by then, navarro would send a copy of his BtSH mod to those people

  5. #5
    Legatvs Member SwissBarbar's Avatar
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    Default Re: BtSH-OOC Thread and Chatroom

    What about the 1.1 mod for the Bruttian Soldiers, i forgot how it's named. ?
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    Unoffical PBM recruiter person Member /Bean\'s Avatar
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    Default Re: BtSH-OOC Thread and Chatroom

    Konny's one? We discussed that, but it affected the game script and stuff, so it complicates things. Anyway, Everyone FD is easy to implicate later so any consul of finance can download it when they need it.
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    Look out for the upcoming Warriors of the La Tene PBM, a new style of interactive EB gaming rising from the ashes of BtSH and WotB!
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  7. #7
    the universal person Member everyone's Avatar
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    Default Re: BtSH-OOC Thread and Chatroom

    I was also referring to navarro's "roman script", or something like that, which probably spawns generals.

  8. #8
    Unoffical PBM recruiter person Member /Bean\'s Avatar
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    Default Re: BtSH-OOC Thread and Chatroom

    Hey Everyone, how did Cato get hit by an arrow? I'm gonna have some fun implementing that.
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  9. #9

    Default Re: BtSH-OOC Thread and Chatroom

    Quote Originally Posted by Baen View Post
    Konny's one? We discussed that, but it affected the game script and stuff, so it complicates things. Anyway, Everyone FD is easy to implicate later so any consul of finance can download it when they need it.
    Yeah, I'm sure FD and other small add-ons are savegame compatible so as long as we're careful, no worries.

  10. #10
    Member Member navarro951's Avatar
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    Default Re: BtSH-OOC Thread and Chatroom

    Quote Originally Posted by Il_Duce View Post
    Yeah, I'm sure FD and other small add-ons are savegame compatible so as long as we're careful, no worries.
    actually all this stuff is a simple edu and edb file change. and RGBs will always be handled by the game master i will spawn those so since recruiting hasnt been changed the Consul's are still okay. Same for construction as well.
    ~WotB~
    Strategos Epilektos Panaitolos Ankyrikos Commander of 1sy Lydian Army

    ~BtSH~

    Consul/Dux Cornelius Blasio

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