Hi,
I'm making a small mod, and need to be able to change the effectiveness of a unit in an auto-resolved battle. I presume that this is possible, since elephants are obviously better than peasants and the game takes this into account in an auto-resolve situation.
What I basically need to do is make it so that certain boats are very poor in battle. I have tried reducing all their base stats in the EDU but this has no effect on how they perform in auto-resolve. Anyone know how to do this?
Alternatively, if anyone can think of a way to get boats to spawn properly and then disappear when a faction hordes, that would work too :).
Thanks in advance.
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