Results 1 to 21 of 21

Thread: max unit size

  1. #1
    Member Member scsscsfanfan's Avatar
    Join Date
    Sep 2002
    Location
    Adelaide, Australia
    Posts
    145

    Default max unit size

    Hi, dose anyone know what's the maximum unit size for infantry? I am looking for a real epic battle.

    thanks.

  2. #2
    Member Member Polemists's Avatar
    Join Date
    Sep 2006
    Location
    In the Lou
    Posts
    1,213

    Default Re: max unit size

    In this game I think as it is unfinished and the screenshots only show certain units it is still very much up in the air.

    However I will say MTW 1 had 100 men in some units, while rome and mtw2 had more like 60-80, and I believe 60-80 is what you are looking at for the most part.

    So assuming your army can have 16 units as before, all with 80 guys, that's 1280 guys, so around 1300-1400 guys against 1300-1400 guys will probably be a full stack against full stack (which happen a good chunk of time.)

    Of course if alliances work this time, and you have two armies, it wasn't uncommon in rome and mtw2 to get around 2000 vs 2000 guy battles going on. Anything beyond 5000 guys though would probably be a custom battle or very rare scenario.

    Just my two cents.

  3. #3
    The Laughing Knight Member Sir Beane's Avatar
    Join Date
    Sep 2007
    Location
    Heanor, Derbyshire, England
    Posts
    1,724

    Default Re: max unit size

    In Medieval 2 the max number of units per stack is actually 20, not 16, and the max unit size is 150 on 'huge' setting. That makes 3000 maximum per side, so 1 vs 1 would be 6000 men.

    In Empire we can expect to see the unit sizes stay the same or increase, so I would say 150 is most likely, and anywhere up to 200 is at least possible.

    CA have, however, stated that they are not aiming to increase on the 10,000 men per battle limit so I wouldn't expect to see more than 150.

    Hope that helps.


    ~ I LOVE DEMOS ~

    . -- ---------- --
    . By your powers combined I am!
    . ----------------------


  4. #4

    Default Re: max unit size

    Erm what? Rome infantry *or any unit* could have up to 242 men including officers on huge. I haven't tested it but I assume it's the same in M2TW since it's the same engine.
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  5. #5
    The Laughing Knight Member Sir Beane's Avatar
    Join Date
    Sep 2007
    Location
    Heanor, Derbyshire, England
    Posts
    1,724

    Default Re: max unit size

    I tested it, and 150 is the max for huge unless you edit files. It must not be the same as it is for Rome.
    Last edited by Sir Beane; 12-23-2008 at 22:04.


    ~ I LOVE DEMOS ~

    . -- ---------- --
    . By your powers combined I am!
    . ----------------------


  6. #6

    Default Re: max unit size

    I don't know if any in vanilla rome were that big *maybe the pikes?* just saying that is the max unit size.
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  7. #7

    Default Re: max unit size

    The Max unit size in RTW is 240, if you don't include the officers.

    It's a shame they didn't cap it at some other size though, I was really looking forward to authentic 16x16 (256 men) phalanx square units... I just hope they'll make higher unit sizes possible in ETW, even if they won't be used in the vanilla version, I'm sure there are people who are just dying to get their hands on ETW and mod it into classical Diadochi era..

  8. #8
    Member Member scsscsfanfan's Avatar
    Join Date
    Sep 2002
    Location
    Adelaide, Australia
    Posts
    145

    Default Re: max unit size

    in M2 TW, with edit the file, the hard coded max number is 250 + 3 officers + 253. in a battle of 2x2, you can see some real epic with around 8000 men per side. I hope ETW will at least allow the ability to mod for bigger units. otherwise it will be such a waste with a more powerful rig. with 60-80 men per unit to model a real regiment is just not enough.

  9. #9
    Member Member Oleander Ardens's Avatar
    Join Date
    Apr 2004
    Location
    Europe
    Posts
    1,007

    Default Re: max unit size

    It would be outstanding if CA would allow us to increase the size of the units. A good deal of you costumers has powerful rigs able to display large armies. Personally I would love to see huge units (500+), i don't know how much work it requires from CA to get so many but it would be appreciated very much.
    "Silent enim leges inter arma - For among arms, the laws fall mute"
    Cicero, Pro Milone

  10. #10
    Member Megas Methuselah's Avatar
    Join Date
    Aug 2007
    Location
    Prairie Grasslands
    Posts
    5,040

    Thumbs up Re: max unit size

    Quote Originally Posted by OA
    It would be outstanding if CA would allow us to increase the size of the units. A good deal of you costumers has powerful rigs able to display large armies. Personally I would love to see huge units (500+), i don't know how much work it requires from CA to get so many but it would be appreciated very much.
    And with realistic region populations, this is certainly possible.

  11. #11
    The Dam Dog Senior Member Sheogorath's Avatar
    Join Date
    Aug 2006
    Posts
    1,330

    Default Re: max unit size

    500 seems rather excessive to me. I think the current 'company' level variation (~100-200 men per unit) is quite good. Larger than that, and units get unwieldy. And you cant easily change their facing in towns...and there's always that ONE soldier who refuses to do the loading animation and holds up the ENTIRE unit's firing sequence in the face of a charging horde of Aztec warriors...

    "Sir, about the Aztecs..."

    "No, Jose. We are going to wait for Fernando. Until he turns around, nobody moves."

    "Sir, he's been standing there staring at his feet for thirty seconds!"

    "DAMMIT SERGEANT, THIS IS A PROFESSIONAL ARMY. WE ARE GOING TO PERFORM OUR LOADING SEQUENCE IN THE CORRECT FASH-"

    Followed by crunchy bubbling noises as Captain Gonzales briefly experiences the sensation of a bunch of sharp bits of obsidian strapped to a club passing through his brain.

    Of course, that was MTW2...I'm sure CA will fix that error in the next game.

    ...

    ...

    ...

    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  12. #12

    Default Re: max unit size

    The largest battle possible in RTW is roughly 38400. That is freakin huge. Although I don't think any computer can run that because of it being poorly coded for very large battles. ETW needs to be at least quad core optimised but I would love it if they made it optimised for 8 threads for Core i7.


  13. #13
    Member Megas Methuselah's Avatar
    Join Date
    Aug 2007
    Location
    Prairie Grasslands
    Posts
    5,040

    Thumbs up Re: max unit size

    Quote Originally Posted by Sheo
    500 seems rather excessive to me. I think the current 'company' level variation (~100-200 men per unit) is quite good. Larger than that, and units get unwieldy. And you cant easily change their facing in towns...and there's always that ONE soldier who refuses to do the loading animation and holds up the ENTIRE unit's firing sequence in the face of a charging horde of Aztec warriors...

    "Sir, about the Aztecs..."

    "No, Jose. We are going to wait for Fernando. Until he turns around, nobody moves."

    "Sir, he's been standing there staring at his feet for thirty seconds!"

    "DAMMIT SERGEANT, THIS IS A PROFESSIONAL ARMY. WE ARE GOING TO PERFORM OUR LOADING SEQUENCE IN THE CORRECT FASH-"

    Followed by crunchy bubbling noises as Captain Gonzales briefly experiences the sensation of a bunch of sharp bits of obsidian strapped to a club passing through his brain.

    Of course, that was MTW2...I'm sure CA will fix that error in the next game.

    ...

    ...

    ...


  14. #14
    Member Member scsscsfanfan's Avatar
    Join Date
    Sep 2002
    Location
    Adelaide, Australia
    Posts
    145

    Default Re: max unit size

    Quote Originally Posted by Oleander Ardens View Post
    It would be outstanding if CA would allow us to increase the size of the units. A good deal of you costumers has powerful rigs able to display large armies. Personally I would love to see huge units (500+), i don't know how much work it requires from CA to get so many but it would be appreciated very much.
    I certainly would like to see 500+ units myself if CA can fix the path finding problem in a city fight. On the fields, I used 250 unit for M2TW and the AI performed ok. In the city, a 250 unit is a bit slow if they had to climb off the wall. but once they fight on the street, they seemed ok. the cavalry units, they are very clumsy in the city but I guess that what's they supposed to be.
    Last edited by scsscsfanfan; 12-29-2008 at 11:05.

  15. #15
    Member Member scsscsfanfan's Avatar
    Join Date
    Sep 2002
    Location
    Adelaide, Australia
    Posts
    145

    Default Re: max unit size

    I've just got my new PC last week,
    Vista oltimate 64 bit
    Intel® Core™ i7-965 Extreme 3.2GHZ 8MB Cache
    RAID 0- 600GB (2 x 300GB)SATA 3.0Gb/s 10,000RPM 2 x 16Mb Cache
    12GB DDR3 1600 MHZ OC PC3-12800
    Dual 2GB GDDR5 ATI® Radeon® HD 4870 X2 in crossfire.

    I did a test on M2TW, it was a 2x2 custom battle against AI, with my own modification of unit size (I made most of the units 253 men each just for this test), a total number of more then 16,000 men on the field! It got a bit slow after the fight started but still playable. That was a good fight, make you really feel is in the battle field. Unfortunately I don't know how to attach a picture here.

    I just hope ETW can at least given us the option of using a bigger unit size for 250men+.

  16. #16
    the G-Diffuser Senior Member pevergreen's Avatar
    Join Date
    Nov 2006
    Location
    Brisbane, Australia
    Posts
    11,585
    Blog Entries
    2

    Default Re: max unit size


    How much did that cost you. 600gb at 10k RPM with 16mb cache, TWELVE?!?!?!? gig of DDR3!?!?! 3.2GHz Dual core i presume, probably QUAD CORE. Wow....
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  17. #17

    Default Re: max unit size

    The i7 is a quadcore... I'm more impressed by the insane amount of graphics potential. Allow me to guess the price (in euro, I'll convert it then):

    Intel i7 extreme - 850 €
    Vista Ultimate 64 - 150 €

    now we are at the 1000 € my new rig from last September costed me....
    let's continue

    2x300gb insane harddisks - 450 €
    12 gb DDR3 RAM (2x6?) - 500 €
    2x 4870x2 - 750 €

    assuming equally potent stuff for framework:

    case: 150 €
    water cooling set: 250 €
    insane psu (1 kw at least): 400 €

    makes a total of... 3500 €
    or A$ 8790
    or C$ 7170
    or US$ 5804
    or GBP 4000

    that's about one quarter of my annual income. Wow.
    DEMO FTW!

  18. #18
    the G-Diffuser Senior Member pevergreen's Avatar
    Join Date
    Nov 2006
    Location
    Brisbane, Australia
    Posts
    11,585
    Blog Entries
    2

    Default Re: max unit size

    or A$ 8790
    Wow...I havent even made that much money in my life yet...
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  19. #19

    Default Re: max unit size

    i wonder how much of that ram is going to waste, it never ceases to amaze me how over the top some companies/people go. i saw a system for 6000 AUD it was with 12gig of ddr3 on a 32 bit system, with xfired ati cards with 1gig each. on a 32bit system that is 8 gig of ram doing nothing, thats prob 500$ off the price ??? its so stupid how they suck people in just so they can say omfg its got 12GIG!!!!!

    im not sure what the capacity of 64bit system architecture is because its been too long since i did a computers course but surely some of that is wasted he has either 2 or 4 gig just in GPU ram, (im not sure if its two 1 gig cards in xfire or two 2 gig cards) either way its around 15gig of system ram all up, surely even a 64 bit system can only utilise around 8 or 10 gig of ram.

    just my 2 cents :)

    Cheers knoddy
    "How come i cant make friends like that"
    "You need to get out more"
    "Im in another galaxy, how much more out can i get"

  20. #20

    Default Re: max unit size

    Quote Originally Posted by NovaColonel View Post


    makes a total of... 3500 €
    or A$ 8790
    or C$ 7170
    or US$ 5804
    or GBP 4000

    that's about one quarter of my annual income. Wow.
    while the rig is no doubt ridiculously expensive this is assuming he doesnt know someone who can get cost price. my housemate has his own PC buisness and i get cost price off him. also who knows maybe he is loaded, i know if i was id be buying a beast like that :P

    Cheers Knoddy

    edit: apologies for the double post
    Last edited by knoddy; 02-15-2009 at 03:12.
    "How come i cant make friends like that"
    "You need to get out more"
    "Im in another galaxy, how much more out can i get"

  21. #21

    Default Re: max unit size

    Well,

    Back to the OP, From the screenshots I have seen, the largest infantry unit had 160 men in it. Wont know for sure what the highest number is though til the final product comes out. Wont be much longer.
    Don Jacopo Caldora
    Lord of Pacentro

    I have played the following in the Total War Series.
    1. Medieval Total War & Viking Invasion
    2. Rome Total War & Barbarian Invasion
    3. Medieval 2 & Kingdoms

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO