Quote Originally Posted by macsen rufus View Post
The pause button is essential to sanity -- how else can you find the time to make another cup of coffee whilst there are still 10,000 enemy soldiers left to kill
That reason, along with Toilet breaks and various other non game related interruptions just goes without saying anyway...


And this: really bugs me. When things get crowded it's almost impossible to 'pick up' the unit you want, or accidentally point it at the wrong target because there's a stray man from another enemy unit in the midst of the one you wish to target....
Agreed. It's difficult enough sometimes even with the pause button on !!!

but generally I only massacre prisoners if I have more than 1,000 of them. This means the general goes straight to 'butcher' without passing 'scant mercy' in the VnVs after the battle...
Interesting. I must remember that...

As for the pillaging, I generally prefer to leave provinces as intact as I find them, if I intend to keep the province immediately, but there are times when I'm up against a big enemy faction, I might launch a chevauchee into a vulnerbale province which I can't hope to hold - preferably forcing the AI to retreat completely (best chance is to overwhelm their king's army...) then I can trash the province before returning to my secure borders. However, even then it's a role-played thing for when I'm in a tough spot. And I always have the rule that I NEVER trash the economic infrastructure - so farms, merchants and mines are spared the torch.
Sound play, particularly the last rule....

Interestingly, do you realise that in a battle where you have allies, you can also order the allies' reinforcement grid when their army is big enough?
Well that's news. Ta !!

And talking of bridge battles, someone mentioned that the AI never attacks over the second bridge when available - yet it does somehow manage to defend a second bridge.... why is it blind in attack, but smarter in defence???
Sadly it appears so. To date though, I have noticed it more in Shogun than Medieval...

And saving between battles... that for me is purely a practical issue - I've tried it, but found more times than not it either causes me a CTD or the save is corrupted when it doesn't CTD, so I only do a quick-save at the end of the turn, and a full save before launching a war at a new enemy.
I don't think I have had a problem yet with corrupted saves ( famous last words )... I do get a few crashes between battles though, so the option to save prior to a battle on the "reinforcements" screen is most useful.