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  1. #16

    Default Re: CVG preview & impressions

    Originally posted by Methuselah
    Yeah, I don't know what he was talking about. Muskets in M2TW are very effective, especially when you take away the fire_by_rank attribute in the EDU and form them in a 2-man-deep line, similar to the linear formations expected to be used in ETW.
    I know what he is talking about - he's been using the TW_PREVIEW_TEMPLATE_1

    They always have to tell us for each and every title how much different things will be now since the era/setting etc are different- depite the fact that all elements TW gameplay (meleestringlightlyarmoured/meleeweakwellarmoured/shooterbow/shootercrossbows/grenades/guns/shootersmountedbows/meleecavalryfastandweak/meleecavalrystrongandslow) in land battles were coded in since STW.

    Then, they describe their test play battle, where they always do a "mistake" by "underestimating the AI" or because they "played with previous experience" and they get "punished". That's to tell us how great and hard the game now is, as if they could from one battle. In M2TW it was the AI using the terrain, the reviewers were chearing because the Ai was putting spears in the wood as a measure against Knights - something that was supposedly an improvement, depsite the fact that the AI was doing it in M1TW and STW only to "forget it" in RTW. Guess what though, none of the 99.9999% score reviews for RTW mentioned it. They were too busy zooming in to watch the graphics i guess.

    They proceed to describe the battle with folklore detail as in this case to get appetites soaring.

    Then, they list all the info already already released in full, without missing a single bit of it, so youthink that "the article has great info" - there isnt a single piece of info that he mentiones that wasnt included in the promovideos or press releases. Its just the maxim "la repetition est le commencement d'etude" -freely translated - repeating is the start of learning. That's their job.

    With all due respect to Martok, i just cant see the point where he is critical of M2. He only says that he'll keep full opinion until the review proper since its too early and that's it.

    And by the way cannoins in M2TW can hitanything with great precision with a bit of simple, harmless home modding - all you need to do is change a number in a txt file. What i'm trying to say is that CA does not introduce things out of the blue too often - it usually works on things for a while, as it should. Artillery has been worked in the TW since M1TW that was introduced in. What you'll see in Empire wont be coming from outter space, in all probablity, it'll be the same old with better accuracy and lethality.

    !it burnsus!
    Last edited by gollum; 01-01-2009 at 13:44.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
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