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Thread: Medieval 2:Total War Online Game [Concluded]

  1. #61
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Medival 2:Total War Online Game

    Alliances will be a difficult thing to manage, especially when people supporting the same faction of conflicting views on whether a faction should be allied to that other faction or not. Because of that, I suppose Factions should have a King/External Policy Leader (Simply meaning a person who decides who the factions allies to). Imagining I didn't like the Mayans but glyphz did. I'd be cancelling the alliance everytime I post and glyphz'd be making the alliance everytime he posts, for instance. It'd suck.
    BLARGH!

  2. #62
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Medival 2:Total War Online Game

    It should be illegal for states to be allied when one is engaged in removing points from the ally of the other.

    There should be rules which automatically negate an alliance. And there should be time limits or something, so one cannot forge an alliance just to gain a bunch of points, then cancel it immediately.

    More thinking needs to be put into the alliance system, methinks. Otherwise I don't understand it.
    #Winstontoostrong
    #Montytoostronger

  3. #63
    Mercury Member Thermal's Avatar
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    Default Re: Medival 2:Total War Online Game

    yeah, instead you should do an ultrawar, like i did a while back, every faction has a 1 representative and them alone decide all motives for that faction, all untaken factions should be removed, and people without a faction should not be able to vote

    i pick mayans if u think this is an ok system

  4. #64
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Medival 2:Total War Online Game

    Well, all of you bring up very good points about the alliance system, but I'd like to make it clear - only those who originally forged the Alliance can break it. For instance, the Alliance between Mayans and Portugal can only be broken by Glyphz or Ares - thus that faction in the end does end up with an "ambassador, or foreign relations minster".

    Also, by an Alliances very nature, makes it moot to remove points from your ally and giving a point to yourself - the mechanic will negate any change.

    As for time limits - I didn't add any because I wanted some serious backstabbing, but, that is a good point, so either we start from the beginning again, or from now on all Alliance last a minimum of 96 hours (or a better suggested time).

    Thoughts?

  5. #65

    Default Re: Medival 2:Total War Online Game

    I have sent a message to Jolt concerning his interests about the Portuguese-Mayan alliance. As Jolt was the first to support Portugal, I recognize him as the one who has the final say on alliances. If he wishes to break the alliance, I will do so.
    Last edited by glyphz; 01-01-2009 at 22:07.

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  6. #66

    Default Re: Medival 2:Total War Online Game

    Mongols +1
    Timurids -1

    Spoiler Alert, click show to read: 
    England - 4
    France - 10
    Spain - 7
    Holy Roman Empire - 11
    Venice - 10
    Portugal - 13
    Scotland - 14
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 11
    Genoa - 9
    Sicily - 10
    Papal States - 8
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 10
    Egypt - 10
    Jerusalem - 10
    Antioch - 12
    Mongols - 12
    Timurids - 8

    Aztecs - 10
    Mayans - 12
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10

    The Mongols demands tributes from lesser nations, lest they be destroyed by the HORDE! FOR THE HORDE!
    Last edited by shlin28; 01-01-2009 at 22:15.


  7. #67
    Mercury Member Thermal's Avatar
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    Default Re: Medival 2:Total War Online Game

    Quote Originally Posted by glyphz View Post
    I have sent a message to Jolt concerning his interests about the Portuguese-Mayan alliance. As Jolt was the first to support Portugal, I recognize him as the one who has the final say on alliances. If he wishes to break the alliance, I will do so.
    i hope he agrees with out alliance

    YLC i wouldnt start again unless you give each faction 5 points, this will take centuries to finish as it is

  8. #68
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Medival 2:Total War Online Game

    The alliance with the Mayans is on. Death to the Spanish guys! Has anyone read my suggestion of the point addition thingy? It's pretty clear imo.

    Might I propose, for the sake of a relatively speedy finish, that per three factions destroyed, the points moved will be increased by one. For instance, after the first three factions are destroyed, everyone starts taking 2 points, instead of one. After six, the points moved will be three, and so on. Since this game has a huge number of factions, and once factions start getting a gigantic number of points, we'll never leave this place.
    Once we reach, the 5 points per move, we'll divide every faction score by 5 to reset it to moving by one, and round it up by excess, to simplify the matters.
    Meaning as the factions successively go down, the points taken per daily action increase.
    BLARGH!

  9. #69
    Senior Member Senior Member Beefy187's Avatar
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    Default Re: Medival 2:Total War Online Game

    End alliance with Papal State

    However Mr ATPG, I object to attacking the Pope (Yoyoma). He was our ally and he will be our ally in the near future. Right now we have Antioch to deal with

    +1 Turks
    -1 Antioch

    Spoiler Alert, click show to read: 

    England - 4
    France - 10
    Spain - 7
    Holy Roman Empire - 11
    Venice - 10
    Portugal - 13
    Scotland - 14
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 11
    Genoa - 9
    Sicily - 10
    Papal States - 8
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 12
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10


    Quote Originally Posted by Beskar View Post
    Beefy, you are a silly moo moo at times, aren't you?

  10. #70

    Default Re: Medival 2:Total War Online Game

    Quote Originally Posted by Jolt View Post
    The alliance with the Mayans is on.



    +1 Portugal/Mayans
    -1 Spain

    Spoiler Alert, click show to read: 

    England - 4
    France - 10
    Spain - 5
    Holy Roman Empire - 11
    Venice - 10
    Portugal - 14
    Scotland - 14
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 11
    Genoa - 9
    Sicily - 10
    Papal States - 8
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 13
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10
    I think Spain is down to 5, rather than 6 with (-1 Day1 (Ares), -3 Day2 (Ares, Jolt, glyphz), -1 Day3 (glyphz))
    Last edited by glyphz; 01-02-2009 at 02:23.

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  11. #71
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Medival 2:Total War Online Game

    Your tally is accurate Glyphz

    HRE/Norway +1
    Papal States -1

    England - 4
    France - 10
    Spain - 5
    Holy Roman Empire - 12
    Venice - 10
    Portugal - 14
    Scotland - 14
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 12
    Genoa - 9
    Sicily - 10
    Papal States - 8
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 13
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10

    Alliances
    HRE/Norway (Sigurd and YLC)
    Mayans/Portugal (Ares and Glyphz)
    Last edited by ULC; 01-02-2009 at 02:27.

  12. #72
    Dragonslayer Emeritus Senior Member Sigurd's Avatar
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    Default Re: Medival 2:Total War Online Game

    Quote Originally Posted by YLC View Post
    Your tally is accurate Glyphz
    But yours is not

    HRE/Norway +1
    Papal States -1

    England - 4
    France - 10
    Spain - 5
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 14
    Scotland - 14
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 6
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 13
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10

    Alliances
    HRE/Norway (Sigurd and YLC)
    Mayans/Portugal (Ares and Glyphz)
    Status Emeritus

  13. #73
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Medival 2:Total War Online Game

    Grr...well, first time for everyhting

  14. #74
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Medival 2:Total War Online Game

    I duly also share the right of alliance forging and destroying with glyphz

    Portugal/Mayans +1
    Spain -1

    England - 4
    France - 10
    Spain - 4
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 15
    Scotland - 14
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 6
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 14
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10

    Alliances
    HRE/Norway (Sigurd and YLC)
    Mayans/Portugal (Ares and Jolt/Glyphz)

    Wait...Shouldn't allied factions attacking non-allied factions take 2 points? One for each? Because by taking one point from Spain and giving one to Portugal and to the Mayans, we are creating points...
    Last edited by Jolt; 01-02-2009 at 03:29.
    BLARGH!

  15. #75
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Medival 2:Total War Online Game

    Grrr...getting complicated

    I am very tired right now, and although your solution sounds very agreeable, I think we would have to start over.

  16. #76
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Medival 2:Total War Online Game

    Using these rule, the Papal States and Spain have two less points each. That is all the changes there are.

    Anyways, corrected tally:

    Spoiler Alert, click show to read: 
    England - 4
    France - 10
    Spain - 2
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 15
    Scotland - 14
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 4
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 14
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10


    Corrected.
    BLARGH!

  17. #77
    Mercury Member Thermal's Avatar
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    Default Re: Medival 2:Total War Online Game

    England - 4
    France - 10
    Spain - 1
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 16
    Scotland - 14
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 4
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 15
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10

  18. #78
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Medival 2:Total War Online Game

    No Ares, you need to take two points from Spain, since it's one point for Portugal and one point for Mayans.
    Thus, Spain is the first country to collapse!

    England - 4
    France - 10
    Spain - 0!
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 16
    Scotland - 14
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 4
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 15
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10
    Last edited by Jolt; 01-02-2009 at 04:03.
    BLARGH!

  19. #79

    Default Re: Medival 2:Total War Online Game

    -------------------------------------------------------------------------------------------------------------------------------------------------
    Last edited by glyphz; 01-02-2009 at 05:31.

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  20. #80
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: Medival 2:Total War Online Game

    These rules move like a serpent.

    My kingdom for a .

  21. #81

    Default Re: Medival 2:Total War Online Game

    Quote Originally Posted by Yoyoma1910 View Post
    These rules move like a serpent.
    It does look that way.
    But the changes do make sense, no?
    Points aren't generated or lost. They simply change hands.
    Follows the Laws of Conservation of Total War Online Games points

    :edit: Checked the current tally. I count 340 points for 33 factions (minus the Kingdom of Spain/Leon-Castille).
    All's well.
    Last edited by glyphz; 01-02-2009 at 07:51.

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    VINLAND SAGA

  22. #82

    Default Re: Medival 2:Total War Online Game

    William Wallace has surfaced and leads Scotland against the weakening English king

    England - 3
    France - 10
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 16
    Scotland - 15
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 4
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 15
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  23. #83
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Re: Medival 2:Total War Online Game

    Bannockburn:

    Scotland +1
    England -1

    England - 2
    France - 10
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 16
    Scotland - 16
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 4
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 15
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10
    At the end of the day politics is just trash compared to the Gospel.

  24. #84
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: Medival 2:Total War Online Game

    Spoiler Alert, click show to read: 
    (The Pope moves his seat to Avignon.)



    France +1
    England -1


    France offers Alliance between Scotland and France.

    England - 1
    France - 11
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 16
    Scotland - 16
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 4
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 11
    Timurids - 9
    Aztecs - 10
    Mayans - 15
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10
    Last edited by Yoyoma1910; 01-02-2009 at 15:19.

    My kingdom for a .

  25. #85

    Default Re: Medival 2:Total War Online Game

    Guys... there is a mistake!

    My post here added 1 to Mongols and took away 1 from the Timurids... yet look and behold, when Beefy made the next post, my points were gone!

    So all of the later scores should have Mongols as 12 and Timurids as 8.

    The correct one will be :

    Spoiler Alert, click show to read: 
    England - 1
    France - 11
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 16
    Scotland - 16
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 4
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 12
    Timurids - 8
    Aztecs - 10
    Mayans - 15
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10


    and +1 mongols and -1 Timurids and we get...

    Spoiler Alert, click show to read: 
    England - 1
    France - 11
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 16
    Scotland - 16
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 4
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 11
    Egypt - 10
    Jerusalem - 10
    Antioch - 11
    Mongols - 13
    Timurids - 7
    Aztecs - 10
    Mayans - 15
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10


  26. #86
    Nascent Veteran Member Tiberius of the Drake's Avatar
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    Default Re: Medival 2:Total War Online Game

    +1 Antioch
    -1 Turks

    England - 1
    France - 11
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 16
    Scotland - 16
    Ireland - 11
    Wales - 11
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 4
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 10
    Egypt - 10
    Jerusalem - 10
    Antioch - 12
    Mongols - 13
    Timurids - 7
    Aztecs - 10
    Mayans - 15
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10

    The Seljuks must be turned back before they overtake the holy land for the infidel once more.
    To prevent this I offer this proposal. antioch wishes to form an alliance. Form an alliance with the Papacy

    Bohemund I of Antioch
    "Something can be done, by careful analysis, to sort out truth from propaganda and legend. But this is where the real difficulties begin, since each student inevitably selects, constitutes criteria, according to his own unconscious assumptions, social, ethical or political. Moral conditioning, in the widest sense, plays a far greater part in the matter than most people- especially the historians themselves-ever realize."
    -Peter Green

  27. #87
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: Medival 2:Total War Online Game

    Hi, you've reached the Papacy, we're not in right now, and have moved our offices elsewhere. Please leave a message, or try to reach us at our new number. Thanks.


    *BEEP*
    Last edited by Yoyoma1910; 01-02-2009 at 16:45.

    My kingdom for a .

  28. #88
    Nascent Veteran Member Tiberius of the Drake's Avatar
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    Aug 2006
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    on the Lido.
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    615

    Default Re: Medival 2:Total War Online Game

    Hey...its just me Bohemund. Im a calling about that whole alliance thing. Now I know your busy with setting up your new place in Avignon but I would appreciate it if you could get back to me as soon as possible. Its kinda important as the Holy land is being encroached upon. You can reach me at 1-326-490-5729*. Thanks ahead of time.

    (*Please do not actually call this number, i made it up))
    "Something can be done, by careful analysis, to sort out truth from propaganda and legend. But this is where the real difficulties begin, since each student inevitably selects, constitutes criteria, according to his own unconscious assumptions, social, ethical or political. Moral conditioning, in the widest sense, plays a far greater part in the matter than most people- especially the historians themselves-ever realize."
    -Peter Green

  29. #89
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Medival 2:Total War Online Game

    As I can't give a screen shot of a Welsh longbow men owning a English men.....I will start my Campaign against Ireland instead and leave it to the Scots.....
    Wales +1
    Ireland -1

    England - 1
    France - 11
    Holy Roman Empire - 13
    Venice - 10
    Portugal - 16
    Scotland - 16
    Ireland - 10
    Wales - 12
    Denmark - 9
    Norway - 13
    Genoa - 9
    Sicily - 10
    Papal States - 4
    Poland - 10
    Hungary - 10
    Byzantium - 9
    Russia - 11
    Novgorod - 9
    Lithuania - 10
    Teutonic Order - 10
    Moors - 10
    Turks - 10
    Egypt - 10
    Jerusalem - 10
    Antioch - 12
    Mongols - 13
    Timurids - 7
    Aztecs - 10
    Mayans - 15
    Tarascans - 10
    Tlaxcalans - 10
    Apache - 10
    Chichimeca - 10

    BTW...still up for that alliance France...? (I know we both want to ally the Scots though..)

    Edit: Guys Please BOLD what changes.....I had no idea somebody was voting as Ireland and may have triggered a war because of it....
    Last edited by White_eyes:D; 01-02-2009 at 23:13.

  30. #90
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: Medival 2:Total War Online Game

    Papal states accepts Alliance of Papal States with Antioch.

    Offer of Alliance of France with Antioch and Alliance of France and Wales
    .

    My kingdom for a .

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