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  1. #1
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: Celtica

    I like username as Quaestor

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    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Celtica

    I'll take the 10th Legion. First IH for me. :)
    BLARGH!

  3. #3

    Default Re: Celtica

    I'll take the 9th, methinks...

  4. #4

    Default Re: Celtica

    You can just call me Caesar!

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    Still warlusting... Member Warluster's Avatar
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    Default Re: Celtica

    Okay, we're all ready to start. Nobody has questions before the game begins?

    Also, any other people interested you may still put your name down. As when a Quaestor dies they lose their position in game ('cause your dead) and the person next in queue is next up. So live Quaestor's, be careful!

    I like username as Quaestor
    Jupiter might decide to strike Quaestor AntiWarman with lightening for that

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    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Celtica

    Can we eventually rebel against Caesar and become King of Galia? :P
    BLARGH!

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    Still warlusting... Member Warluster's Avatar
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    Default Re: Celtica

    Well, if you want you can try. But the Senate won't be too happy with you, and can easily send more Legions to help Caeser. Unless there's a Civil War of course... You can rebel but judge the right timing is what I advise or Rome will smash you.

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    Still warlusting... Member Warluster's Avatar
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    Default Re: Celtica

    Chapter I

    “All of Gaul is divided into three parts…” Gaius Julius Caesar


    60 BC, Kalends of Martius – Kalends of Maius

    War. That is the word best used to describe Gaul. It is chopped into several cultural parts. There is Celtica in the centre, where large tribes such as the Aedui and Arverni skirmish or ally with the Romans down south, or the smaller tribes of the Venti and Parisii constantly battle up north.

    There is Belgica to the east. They host massive numbers of people, and fearsome warriors. They are always ready to fight, and are brutal so as to deal with the Germani which raid across from Germania.

    There is Aquitania to the south west. They are a peaceful people, who have allied with the Romans, who also corner them into southern Gaul, in that one region. It is regarded as a no threat.

    And then there is the Roman Province. For 50 years the Romans have lived there, Romanized the people, made the region as much a part of Italia as southern Italia. But there stand 6 legions. And they are not raw recruits, they are veterans. They are engineers, they can travel hundreds of miles and beat the fastest Gauls in a march. They can withstand sieges for months and then fight there way out, and they work together to eliminate their enemies.
    They are Romans.

    But to elevate their need many tribes beg for help, tribes such as the Leuci and Aedui as they catch word of the coming horde from Germania and Thracia. The Helvetii. They are ravenous for Celtic land, have been dwelling on the edge of Roman borders for decades. And now they sense opportunity, and they swarm towards the 13th legion. As the soldiers curse their unlucky number, Gaius Julius Caesar sees an opportunity opportunity as well, as the Celts beg for Roman help.

    So Caesar calls for the 6th and 8th, soldiers of Pompey’s army of Nearer and Further Spain. And they come to southern Gaul, and await like the rest the oncoming Germani horde of Helvetii, wondering what Caesar plans.

    He plans conquest.

    But for that, he requires Quaestor’s, loyal advisors to him. They command the legions he needs to fight of the Helvetii invasion, but he questions only one thing of them. Are they loyal to him, Caesar? Or the Senate? Or Pompey, the greedy man who rules Spain from Roma. He can only discover so in the heat of war which turns itself upon these six legions, as the Helvetii are not the only ones who plan an offensive…


    A map of the mountains and rivers in Gaul

    Legion VI

    Spoiler Alert, click show to read: 

    Caesar recently asked for a new Legion, but with since he cannot cross into Italia he had to borrow two off Pompey. The Sixth is one of them. You are essentially part of Caesar’s legions now, but Pompey can recall the Sixth anytime. Being based down south in the calm region of Aquitaine, the Legion’s home is under no serious threat.

    I)
    The Aquitaine is no ally of Rome, but they are on friendly terms. Recently the Tarbeili tribe of Southern Aquitaine has had raiders come across the Iberian border. They are angry, accusing that it is Romans though none live to tell the tale. Maybe you should investigate this disturbance with several cohorts of troops?

    II) Caesar may ask for the legion to head north and help the 13th, but currently you have not threat to your borders. The governor of Tolosa is loudly crowing that there are problems with the river running through the town, and he wants several more bridges. He expects you to build and plan them yourself, as Quaestor, and he stubbornly insists you do it soon so trade can flow through Tolosa easier. This could benefit you with the trade which will make the 6th richer, but it will use up 4 Cohorts.


    Legion VIII

    Spoiler Alert, click show to read: 

    Caesar recently asked for a new Legion, but with since he cannot cross into Italia he had to borrow two off Pompey. The Eighth is one of them. Given a smaller zone further up north, you have to take the brunt of Averni aggression. Recently this aggression has disappeared slightly, instead the Averni turning their eyes up north to the Aedui who worry over the Helvetii horde.

    I)The Averni are the closest tribe to Roman lands, and defiantly the largest. They present such a threat, that only the combined power of six Legions has stopped them before. Now, you must stealthily outmaneuver them, or face a head on battle. The Averni have been reported to sending several thousand of their warriors towards Aedui land, planning to invade. Though they have left numbers down south defending there border, it is much smaller then beforehand. Now would be a good time to strike, whether they realize or not.

    Your advisors show you a map of Averni lands. There is only one major city in southern Averni, and that will fall depending on how fast you can bring up siege equipment and the skill of your siege. The Averni are slow movers, they have large numbers but move as one and do not use horses for supplies. It is suggested this could be used as well to cut off their supply line. There are two more cities, the largest being Gergovia which is a natural fortress, you will need to use everything you’ve got to take this on.

    Diplomatically though the Averni will be stubborn but you could try, suggests an advisor, expect nothing though. Do what you see fit, just do it quick as Caesar is pushing you to act; he needs help soon up north.

    II) If you plan to stage an offensive against the Averni, several things must be attended to. You have to determine a supply line route from the city of Narbo. You must plan an offensive and how to assault. You have 4 200 legionnaires, and 800 are skirmishers. There are 10 cohorts and two are skirmishers. Siege equipment will be brought up from Narbo and will take an estimated month to reach you in Averni. To reach the Averni border from Narbo will take 15 days, with the treacherous Massif Mountain Range possibly halting you.

    Diplomatically you can reach them in Gergovia within a month. The Aedui are allies of Rome though so you must weigh your choices, discuss it with your fellow Quaestor’s as they also must make a move, and talk with the commander of the 9th as he might also plan an offensive against the Averni, if you work together it will help tremendously. Spies will help.


    Legion IX
    Spoiler Alert, click show to read: 

    The 9th Legion is one of Caesar’s best. They are veterans who have been stationed in Gaul in a time which is only bested by the 10th. The soldiers are elite; Celtic warriors yearn to face you so they can earn fame if they win.

    I) You face the same problem as the Eighth Legion. The Averni are the closest tribe to Roman lands, and defiantly the largest. They present such a threat, that only the combined power of six Legions has stopped them before. Now, you must stealthily outmaneuver them, or face a head on battle. The Averni have been reported to sending several thousand of their warriors towards Aedui land, planning to invade. Though they have left numbers down south defending there border, it is much smaller then beforehand. Now would be a good time to strike, whether they realize or not.

    A particular loud mouthed advisor says that the Averni are savages, and he becomes quite worked up. Fuelled by anger, he explains to you that they will stab Rome in the back quickly, and must be dealt with. He stabs his finger at a map and shows you the one town in southern Averni, claiming it will be mincemeat and should fall easily. He continues saying the 8th can reinforce the 9th after you’ve taken it and be a rearguard. The Averni are slow, so slow you can reach and siege Gergovia, a massive fotress and oppidum of the Averni, before they reach you, where they 8th can take them on. You must decide what to do, but talking with the 8th Legion Quaestor will clear things up, and you can sort it out, plan offensives, otherwise you may get in each others way.

    II) Later on a separate advisor talks to you, warning you of the loud mouthed one. He says he exaggerates often, and overlooked the problem that the Massif mountains stand in the way. He also says that the 8th legion has better information at the moment for some reason, and that you should ask there Quaestor for more information.


    Legion X

    Spoiler Alert, click show to read: 

    The Tenth Legion is the most elite legion in all of Roman lands, and the world. They have stood in Gaul for decades, they are considered Caesar’s legion, and he rides with them often, they are the elite of the elite.

    I) Strangely enough they are currently posted in reserve, near Massilia, which is controlled by the Greeks. They are large enough to support themselves, but Massilia is one of the richest cities in Gaul. The riches they host could support the Tenth for many decades. Caeser encourages you, saying to take what measures yo can do drain their wealth. This can be done any way you want. Assasination of its leader, raiding parties or pirating. Whatever you choose, he just wants it to be detailed.

    II) But opposite of Caeser’s will is the Senate’s. They are close to the 10th, so comnobly speak with you. Trouble brews and they have problems. One of them is pirates off Corsica. Corsica is a powerful mining province, and it supplies Roma with many riches. But these are being lost to pirates. With the Navy further east, they ask you to supply 3 cohorts (1200 soldiers out of 4 200) and 6 ships (out of 16) to battle them, and for you to be the naval commander. At the same time Caesar is telling you to prepare for the Helvetii invasion. What will you do?


    Legion XII

    Spoiler Alert, click show to read: 

    The 12th is a new Legion to Gaul, with it coming from Italian Gaul recently. Its men are learning, but are generally experienced. Now they face their worst days. The 13th is a completely new recruit Legion, and it is poised to defend against a barbarian invasion. The barbarians are most scared of Rome, but the Aedui are close allies of Rome. To abandon them sends a bad message to the other Celtic people.
    I) So this leaves you in a difficult position. The 13th may need reinforcements, but some point out that maybe the 10th may help. (They also advise you speak with both Quaestor’s) but if the 13th collapses before help from them arrives a disaster faces you. A broken legion and hordes of barbarians. But you must also consider the Aedui. They face invasion against Germani people, the fiearcest warriors around. Their numbers cannot hold,them and intelligence from the 8th Legion points out that the Arverni are planning a offensive of their own. Who shall you help? (You have 10 cohorts, which includes 800 skirmishers.)

    II) Whoever you help you must choose a place to fight, and a formation.


    Legion XIII
    Spoiler Alert, click show to read: 

    The 13th legion is a legion full of raw recruits. It sticks to its unlucky number, with these new recruits suddenly facing a massive barbarian invasion. With the mountains of the Alps providing cover, you must now coordinate the defense of the Roman Province and Rome’s allies.

    I) The Helvetii are racing through into Gaul, massive numbers, the whole tribe. They provide the largest threat to the Aedui and Leuci, both having medium sized armies but can not provide a good defense, not Celtic army can. The Helvetii are rumored to be heading for barbarian lands, and are scared of Rome, but this is not guaranteed. With the legionairres of the 13th having never fought before, you need good defense.



    Note: Sorry about the larg maps, I can downsize them or replace them but I thought you'd need them for your tactics, really detailed maps. They link on and count as one image, so plan your tactics using it as one picture.

    With a map of the Alps, you must position your cohorts in the best way you can eliminate the Helvetii. But Caesar wishes not to press you, and says the 10th might provide reinforcements. But he also says that this is not ceritan, another worry and something you have to talk with its Quaestor about. He also worries over the situation, presenting the solution that you can retreat if you want to the heavier defended towns of surther south but a advisor points out you will lose the good defense of the Alps. If reinforced by the 10th and 12th or other Legions you might have a good chance, once again you must speak directly with. Coordanation is a requirement, if without their help victory has a low chance.

    II) If they do not help, you might want to ask for support from the Senate. They have many Legions in Dacia, Greece and Asia Minor. If they provide you with einforcements this might help the current situation, and a future one.

    III) Caesar also promises to contact you soon, saying he has several siege weapons you may want. He states though you must stop the Helvetii no matter what, using everything you’ve got. If you must, attack but think over it.


    ___

    Now, to the OOC matters. You will receive messages from numerous people, the Senate, Caesar, etc, and in those messages are matters which require decisions, much like the ones here, but must be made immediatly. You will understand if you receive one. (E.G: The Senate may send you a Legion, so they will contact you.) There will also be smaller matters which don't make the CHapter, which also require such a thing. If you someone attempts to assasinate you, the duel will be made by PM with quick decisions, to emulate a duel. This gives a fair chance.

    Any questions or map requests, please PM me. Same with diplomacy. And remember, just because its not listed here, doesn't mean you can't send through decisions on it.

    And one last reminder: Talk about things! I don't care if its here or by PM, but if no one communicates, its going to be bloody impossible, and bloody hard. Good luck, your all going to need it!
    Last edited by Warluster; 01-04-2009 at 09:45.

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