Hi Jolt & Ares - thanks for showing interest.
No problem about the weekend thing. Typically, Dip games can run as slowly as one 'turn' a week, as there is plenty of private diplomacy to be conducted via PM/email between players.
Each game year is split into 5 separate phases:
Spring > Move Orders
Summer > Retreats (if necessary)
Fall > Move Orders
Autumn > Retreats (if necessary)
Winter > Adjustments
Normally online games take two weeks to complete this cycle of phases.
Tues. - Spring Orders
24 hours later Summer Retreat orders.
the following Tues - Fall orders
24 hours later - Autumn retreat and then another 24 hours until Winter adjustments are due.
Games can run quicker - sometimes players can become bored with the slow pace initially - but sooner or later you really need that time to talk to everyone!
Anyway - as i said in the first post - it's a great game, but really not for everyone. Have a good look at the rules before signing up.
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