Results 1 to 9 of 9

Thread: 1.2 client ruler system

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Wielder of a pointy-thing Member Olimpian's Avatar
    Join Date
    Jul 2007
    Location
    not far from Sarmizegetusa
    Posts
    198

    Default 1.2 client ruler system

    I've noticed that if you adopt somebody he will get the 'recruited general' trait. Was this intended? And how can you get rid of this new system?

  2. #2

    Default Re: 1.2 client ruler system

    It was intended. The "recruited general" trait only appears for the initial turn after recruiting the general. Within this turn, you must decide whether the general will be either an allied governor ("client ruler") or a combat general ("Allied General"). You make the choice by moving the character out of the settlement during his "recruited general" turn.

    Depending on your choice, he will develop significantly differently as the game goes on. For example, my allied general easily achieved 10 stars and has an all star ancillary cast exclusively composed of combat-related aides (veteran officers, centurions, runners, etc.). Moreover, he has developed combat-related traits very easily as well (he is already an infantry command genius and he is 39).

  3. #3
    Guitar God Member Mediolanicus's Avatar
    Join Date
    Jan 2007
    Location
    On the banks of the Scaldis.
    Posts
    1,355

    Default Re: 1.2 client ruler system

    He was talking about adopted family members getting the trait, not the recruitable generals.
    Last edited by Mediolanicus; 01-03-2009 at 20:55.
    __________________

    --> - Never near Argos - <--

  4. #4
    Wielder of a pointy-thing Member Olimpian's Avatar
    Join Date
    Jul 2007
    Location
    not far from Sarmizegetusa
    Posts
    198

    Default Re: 1.2 client ruler system

    Quote Originally Posted by Mediolanicus View Post
    He was talking about adopted family members getting the thread, not the recruitable generals.
    Yes, I'm asking if adopted FMs are supposed to get it.

    PS I believe you meant 'trait' not 'thread' Mediolanicus

  5. #5
    Guitar God Member Mediolanicus's Avatar
    Join Date
    Jan 2007
    Location
    On the banks of the Scaldis.
    Posts
    1,355

    Default Re: 1.2 client ruler system

    Quote Originally Posted by Olimpian View Post
    PS I believe you meant 'trait' not 'thread' Mediolanicus
    Woops!

    Anyway, I hope someone can answer your question.
    I haven't adopted someone yet in EB 1.2, so I don't know if it happens with me too.
    __________________

    --> - Never near Argos - <--

  6. #6

    Default Re: 1.2 client ruler system

    Never had that happen to an adopted FM. However, was said adopted FM previously a recruited general? If he managed to be adopted before he turned into an Allied General or Client Ruler then that could explain it. Otherwise you'd have a FM with the Allied General/Client Ruler trait, making them relegated to command or Allied Gov's.
    Balloons:
    From gamegeek2 for my awesome AI expansion -
    From machinor for 'splainin -

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO