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Thread: The Scourge of Ephesus [Concluded]

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  1. #1
    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: The Scourge of Ephesus (IN PLAY)

    Quote Originally Posted by Askthepizzaguy View Post
    If we have a blocker that we can communicate with, we might be able to clear some people.

    A blocker functions much like an investigator. If you block someone, and they don't kill, then they could be mafia.

    The mafia are now aware of this tactic, but they do not know which night which person will be blocked. And if they wanted to convincingly allow someone else to be blocked, and then not kill, they still have to not kill, which is to our advantage.

    I highly recommend we devise a strategy involving the blocker, to narrow down our suspect list. But it must be unpredictable, even to people who are aware of it.
    Interesting idea, a bit risky though. We can hardly trust anyone that's even been blocked for a night, we are also putting the blocker's live in danger. Though if the idea works then it would be very benificial to town, in my opionion there are simply far too many people alive for the list to be narrowed down.
    Last edited by Quintus.JC; 01-12-2009 at 18:59.

  2. #2
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: The Scourge of Ephesus (IN PLAY)

    it's not a foolproof idea, no.

    However, it could... encourage... the mafia not to murder quite so much, to make the people we block seem guilty.

    THAT is absolutely 100% beneficial for town, even if the "block" doesnt absolutely clear someone or make someone guilty.
    #Winstontoostrong
    #Montytoostronger

  3. #3
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
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    Default Re: The Scourge of Ephesus (IN PLAY)

    Okay people, Monday is not really going to be a good day for me for several months now, but I'll try to do my best.

    After an initial scanning of the posts, I'd just like to point out to Sigurd that my thirst to be a villain was properly quenched in khaan's Spirit Mafia in which I was the Puppet Master.

    Let me do a thorough read of the last day or two and I'll get back to you fuller.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  4. #4
    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: The Scourge of Ephesus (IN PLAY)

    I don't see how that idea could work with over 20 people still in the game, it could be sound enough with less than 15 people at most though.

    Yes its possible that the mafia would be more cautious about commiting murders, and that would be good for town.

  5. #5
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Scourge of Ephesus (IN PLAY)

    If it matters, in the previous game the night write-ups showed when the role blocker (Prostitute) was active. In the current game, we've seen some maniac laughing hysterically and destroying the statue of Artemis at night. This indicates the activity of a role which is not a normal mafioso. It is also consistent with the way in which Reenk Roink was behaving. The write-up of his death came immediately after the maniac's night action, which would allow for the possibility it was him. I would suggest that if we see no more of the night-time maniac, it was Reenk Roink and he is now dead. The question then remains whether this is a good thing or a bad thing, as the maniac write-up does not appear consistent with a role blocker.


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