The First Punic War Part III: Naval Supremacy and the invasion of Africa...
(I have made a change in plans for the final part here of this event...)
Here is some background:
After hearing of Sicilias fall to the Romans, Hamilcar realizes the one Roman weakness, its lacking in naval power. While it gained a small fleet from the crushed Carthaginian fleet, Hamilcar still had another two hundred ships at his disposal. His plan became clear, make Roman trade in the high seas a hassle!
Meanwhile, back in Roma, orders would be sent down that The city of Carthage must be conquered! The job would fall on Legio V Italia, newly trained and ready for war.
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Heres how it will play out:
None of this starts until Sicilia is fully in our possession mind you.
1. I will spawn a large Navy in Carthage and we will RP that they are striking our trade routes (I cannot force them to blockade us).
2. I will spawn our smaller navy now fully constructed from the Carthaginian wrecks. We will attempt to engage the Carthaginians around Sicilia.
3. Legio V will sail to Africa in an attempt to take Carthage. Appivs Nero, being in command of Legio V now, will besiege Carthage and hold it.
4. Finally the war will come to a close using force_diplomacy, in which we will gain Korsim, Sardin, and of course keep Sicilia. We will return Carthage to them and leave africa. I will add_money 5000 to our coffers as ransom for any prisoners of Carthage we took, And the war will end almost historically perfect.
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