Quote Originally Posted by Olaf Blackeyes View Post
Casse chariots are utterly useless, sorry but it is true. I mean in historical context they werent even used as shock unit. They were basically Britonic troops transports. I read in a book once that when Caesar invaded Briton, the natives would ride about in chariots, with footmen leaping off into combat. Either leaping back on when they were tired or done with the enemy. The RTW engine cant represent this however, so we are left with this unit. They only "good" chariots are those spiked one the AS uses and even then it takes TONS of micromanagement and skill to use they effectivley.
They aren't useless, not historically and not in game, although you are right that their in-game use differs from the historical one. Chariots cause a big morale penalty, especially when running through enemy formations, and can be very effective at routing heavy infantry formations. Try the playing the Telamon historical battle to see how this works. They are also bad news for enemy cavalry, as long as they don't stick in the melee. So chariots are a sort of budget-elephants that double as skirmisher cavalry. They do require more micromanagement than most units, though.