The complex economy and resource management that this sort of idea hints at is actually something I wouldn't mind Total War games experimenting with. Actually having to have iron deposits to build iron weaponry, needing horse stock for certain units etc.. it's the sort of thing that could really enhance the campaign map experience if done well, and also make the game more of a challenge.
It would be nice if these resources were geographically linked, rather than for factions. So if France took over parts of Russia they could eventually train Russian super-endurance ponies as well as European fast-but-easily-spent chargers. That way you could mix and match horsies for enhanced equine combat. Or create some kind of uberhorse bred from both.
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