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Thread: Upgrade to ver 1.2 messes up traits

  1. #1
    Member Member Holysahib's Avatar
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    Default Upgrade to ver 1.2 messes up traits

    I've just upgraded my EB to version 1.2, due to CTD while loading a battle. Upgrading to 1.2 fixed that, but now all the traits are messed up. My characters have different names and feature traits like "godoum" and "slain by sabeans". Is there any way to fix this? Will the traits be passed on as well? Please help, I don't want to start all over again!

  2. #2
    Terrible Tactician Member Shadowwalker's Avatar
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    Default Re: Upgrade to ver 1.2 messes up traits

    I'm afraid you will have to start a new campaign: More info here.
    Finished EB Campaigns: Kart-Hadast 1.0/1.2 | Pontos 1.1 | Arche Seleukeia 1.2 | Hayasdan 1.2 | Sab'yn 1.2 | Makedonia 1.2 (Alex)
    Lost Campaigns (1.2, Alex. exe): Getai | Sab'Yn
    Ongoing campaigns (1.2): SPQR (110 BC) | Sab'yn (217 BC) | Pontos (215 BC)
    from Populus Romanus

    "The state of human ethics can be summarized in two sentences: We ought to. But we don't." (Tucholsky)

  3. #3
    Member Member Holysahib's Avatar
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    Default Re: Upgrade to ver 1.2 messes up traits

    Aww man, is there no other way? A lot of threads talk of adding traits, is is maybe possible to remove them also? Or is my entire campaign not working in version 1.2?

  4. #4
    EB annoying hornet Member bovi's Avatar
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    Default Re: Upgrade to ver 1.2 messes up traits

    It says in the release announcement that it is not savegame compatible. Reinstall 1.1 or start a new campaign.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

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