Quote Originally Posted by Olaf Blackeyes View Post
Actually i believe M/M is a perfectly good difficulty to play on. This is because historically Nations didn't go to war every ten seconds, because it wasn't feasible. The AI goes nuts on any harder levels of play. As for the battles, it doesn't makes the AI rout uber fast. Honestly ive had PLENTY of close calls on M/M campaigns before
QFT!

Of course you have to have well balanced armies with 12 units or so to have fun. I you go to war with elite fullstacks as many here do.. that kills the fun...