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Thread: Snowball effect and EBII

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  1. #1

    Default Snowball effect and EBII

    Hi,
    One of the common gripes with EB (and most mods) was the late game, where you and few AIs would be swimming in money and able to just throw elite stack after elite stack at each other.
    This is commonly referred as snowball effect and tends to ruin the realism in advanced games.

    Is the EB team planning to do anything about it for EBII?
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  2. #2
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: Snowball effect and EBII

    well thats funny, in my Mak game, only the AS, Saba, Romans and sweboz and Saka are left, and they resort to throwing jews, arabians, vigiles, levies and pantodapoi at me, stack after stack....




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  3. #3
    Member Megas Methuselah's Avatar
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    Exclamation Re: Snowball effect and EBII

    The EB Team has revealed on many different occasions of its goal to make the management of a large empire quite difficult. Whether this applies to the AI also is beyond my knowledge.
    Last edited by Foot; 01-18-2009 at 01:06. Reason: unhelpful and snide comment

  4. #4

    Default Re: Snowball effect and EBII

    Surely with the M2:TW recruitment system you can limit the amount of elites you can hire and force the AI to make more realistic armies.
    Do you find something funny with the name Biggus Dickus?

    in the EB PBeM

  5. #5
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Snowball effect and EBII

    That is true. However: More Territories = More Recruitment Queues + More Unit Queues = The Same Thing.

    It is too bad you can't scale unit upkeep costs depending if they were in a well developed area/hostile territory/rural area to show logistics.
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  6. #6
    Member Megas Methuselah's Avatar
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    Exclamation Re: Snowball effect and EBII

    Well, in large empires, I'm sure you'll be spending a lot of those pretty, peacock elites on quelling internal rebellions and noble revolts, among other civil disputes common within an overly-large empire.

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