Results 1 to 30 of 161

Thread: Rules Discussion and Confirmation Thread

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
    Join Date
    Jun 2007
    Location
    Romeo MI (US)
    Posts
    885

    Default Rules Discussion and Confirmation Thread

    This thread is only temporary until the game starts and will be used rarely later on. In it, for now, we discuss only rules we would like to see. Majority obviously wins. When all needed factions are filled I will add something to this post: A checklist and walkthrough on setting up the game step by step. When this time comes, simply post something in red to let me know you have it all set up, like "I have it all set up"

    Make sure you print out your factions Government map included with the PBeM minimod!!!


    Current List(12): Red means Confirmed
    TruePraetorian - Romanii
    The Celtic Viking - Arverni
    Subotan - Baktria
    Hax - AS
    Sarkiss - KH
    Mjolnir - Makedonia
    SkullHeadhq - Ptolomies
    WSFW - Punic Scum
    justmyname - Epeiros
    Cux47 - Pontos
    Incitatus - Lusotannan
    davepyne - Getai


    Step 1: Download my PBeM minimod v1.2.1 right here.
    Step 2: Unrar the folder to your desktop
    Step 3: Open up the unrared folder, entitled "EB-PBeMv1.2.1"
    Step 4: Right-Click the folder called EB and hit copy
    Step 5: Go to start/Your Rome Total War folder
    Step 6: Right-click anywhere in this folder (a blank spot) and paste EB-PBeMv1.2.1 into it.
    Step 7: Allow all files to merge
    Step 8: Go to this page
    Step 9: Download Lz3's minimod pack here
    Step 10: Install Lz3's minimod pack
    Step 11: Download Lz3's citymod file
    Step 12: Install it
    Step 13: Download Lz3's Phalanx mod file
    Step 14: Install it
    Step 15: Note we are using RTW.exe...not BI or ALX.
    Step 16: Download this genericScript.txt and save it to your desktop(this script changes depending on players)
    Step 17: Cut/copy the genericScript.txt
    Step 18: Open up Your Rome Total War destination/EB/data/scripts/show_me
    Step 19: Paste genericScript.txt into this location.
    Step 20: Allow it to overwrite the previous genericScript.txt
    Step 21: Right-Click "EBBS_SCRIPT.txt"
    Step 22: Click "Rename"
    Step 23: Name it "EBBS_SCRIPT-sp.txt"
    Step 24: Right-Click "EBBS_SCRIPTpbem.txt"
    Step 25: Click "Rename"
    Step 26: Name it "EBBS_SCRIPT.txt"
    Step 27: Go to "Your Rome Total War destination/EB/data/world/maps/campaign/imperial_campaign
    Step 28: Right-Click "CAMPAIGN_SCRIPT.txt"
    Step 29: Click "Rename"
    Step 30: Name it "CAMPAIGN_SCRIPT-sp.txt"
    Step 31: Right-Click "CAMPAIGN_SCRIPTpbem.txt"
    Step 32: Click "Rename"
    Step 33: Name it "CAMPAIGN_SCRIPT.txt"
    Step 34: Re-read everything I just wrote and make sure that EVERY step was followed.[/
    Last edited by TruePraetorian; 01-29-2009 at 01:06.
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  2. #2
    Member Member Mjolnir's Avatar
    Join Date
    Dec 2007
    Location
    South Carolina
    Posts
    232

    Default Re: Rules Discussion and Confirmation Thread

    I would vote for H/M on difficulty.

    I don't own RTW: Alexander, will that be a problem for me installing the mini-mod?



    My AAR: Basileion Bosphorou: a Tale of the Pontos Euxeinos

    Tribvnvs Caivs Aemilivs Mamercvs - BtSH

    Strategos Bithys Nisaias Parthiakes - WotB

    From Antinous:

  3. #3
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
    Join Date
    Jun 2007
    Location
    Romeo MI (US)
    Posts
    885

    Default Re: Rules Discussion and Confirmation Thread

    Quote Originally Posted by Mjolnir View Post
    I would vote for H/M on difficulty.

    I don't own RTW: Alexander, will that be a problem for me installing the mini-mod?
    Not at all. The minimod works just fine for RTW.exe. I think that just part of the minimod allows you to use ALX.exe...not necessarily make you use it.

    Also, I am vouching for using the phalanx mod and the city mod for the minimod pack. I know that the city mod should be unanimous but I understand that there was some objection to the phalanx mod.

    As for difficulty, I agree we can use H/M.
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  4. #4

    Default Re: Rules Discussion and Confirmation Thread

    Quote Originally Posted by Mjolnir View Post
    I would vote for H/M on difficulty.

    I don't own RTW: Alexander, will that be a problem for me installing the mini-mod?
    H/M is perfect imo.
    i play on Alex though, can i continue or it want be compatible with others saves?

  5. #5
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
    Join Date
    Jun 2007
    Location
    Romeo MI (US)
    Posts
    885

    Default Re: Rules Discussion and Confirmation Thread

    Don't think it will be compatible

    I wanted to use BI but I understand not many people own any of the expansion discs so I just said RTW.exe. Sorry
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  6. #6

    Default Re: Rules Discussion and Confirmation Thread

    Quote Originally Posted by TruePraetorian View Post
    Don't think it will be compatible

    I wanted to use BI but I understand not many people own any of the expansion discs so I just said RTW.exe. Sorry
    no worries, RTW it is then.

  7. #7
    The Rhetorician Member Skullheadhq's Avatar
    Join Date
    Apr 2008
    Location
    Antioch
    Posts
    2,267

    Default Re: Rules Discussion and Confirmation Thread

    RTW.exe, H/M and Lz3 minimod pack with MAA's citymod and phalanx mod.
    Best campaign experience i think.

    EDIT: The exes dont really matter. They are all SVG (SaveGame compitable)
    Last edited by Skullheadhq; 01-17-2009 at 22:19.
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

  8. #8
    The Rhetorician Member Skullheadhq's Avatar
    Join Date
    Apr 2008
    Location
    Antioch
    Posts
    2,267

    Default Re: Rules Discussion and Confirmation Thread

    Quote Originally Posted by TruePraetorian View Post
    This thread is only temporary until the game starts and will be used rarely later on. In it, for now, we discuss only rules we would like to see. Majority obviously wins. When all needed factions are filled I will add something to this post: A checklist and walkthrough on setting up the game step by step. When this time comes, simply post something in red to let me know you have it all set up, like "I have it all set up"

    Make sure you print out your factions Government map included with the PBeM minimod!!!


    Current List(11): Red means Confirmed
    TruePraetorian - Romanii
    The Celtic Viking - Arverni
    Subotan - Baktria
    Hax - AS
    Sarkiss - KH
    Mjolnir - Makedonia
    SkullHeadhq - Ptolomies
    WWFW - Punic Scum
    justmyname - Epeiros
    Cux47 - Pontos
    Incitatus - Lusotannan


    Rules:
    -Using clean RTW.exe updated to v1.5/1.6
    -"Minimod pack for EBv1.2" will be used**
    -Difficulty (H/M) on Huge
    -Skullheadhq's PBeM minimod pack
    -Turn Time (24 hours max)
    -Force Diplomacy ONLY used when both parties agree OR the AI is being impossible. In the case of using it against AI, you should ask.

    How to Set Up:
    -Before following these instructions, make sure you have installed a clean RTW and patched it up to v1.5 or 1.6, and installed a clean EBv1.1 and then patch it up to v1.2
    [SPOIL]Here is how to set up your game step by step.
    1.Download this: PBeM minimod v1.2.12.Extract it to your Desktop
    3.Open it up and put the EB folder in your RTW directory (mine is C://Rome - Total War/)


    Download Skullheadhq's PBeM minimod pack and install it. It is found here:http://files.filefront.com/EB+PBeM+Modpackexe/;130

    Spoiler Alert, click show to read: 
    4.Notice that no files are overwritten, just added.[/SPOIL]5.Go to EB/Data/world/maps/campaign/imperial_campaign/
    6.Find "CAMPAIGN_SCRIPT" and change it's name to "CAMPAIGN_SCRIPT-sp"
    7.Find "CAMPAIGN_SCRIPTpbem" and change it to "CAMPAIGN_SCRIPT"
    8.Go to EB/Data/scripts/show_me/
    9.Find "EBBS_SCRIPT" and change it's name to "EBBS_SCRIPT-sp"
    10.Find "EBBS_SCRIPTpbem" and change it to "EBBS_SCRIPT"
    11.Skullheadhq is way to fast for me. Download the genericScript.txt here
    12.Place this in EB/Data/scripts/show_me/ and let it overwrite the old one (it's not used anyway)
    13.Post here in this thread with red letters notifying me of your completion
    Erm... my pack overwrites it and makes the next steps irrelevant
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

  9. #9
    Member Member davepyne's Avatar
    Join Date
    Nov 2004
    Location
    Fort Worth, Texas
    Posts
    32

    Default Re: Rules Discussion and Confirmation Thread

    I have it all set up too!

    I got the mini-mod and the PBEM v1.2.1 and the generic script

    Can't wait to start!

    (btw I would like to play as Getai in case you didn' see my post from the other thread)
    Last edited by davepyne; 01-18-2009 at 19:41. Reason: more stuff

  10. #10
    The Rhetorician Member Skullheadhq's Avatar
    Join Date
    Apr 2008
    Location
    Antioch
    Posts
    2,267

    Default Re: Rules Discussion and Confirmation Thread

    Quote Originally Posted by davepyne View Post
    I have it all set up too!

    I got the mini-mod and the PBEM v1.2.1 and the generic script

    Can't wait to start!

    (btw I would like to play as Getai in case you didn' see my post from the other thread)
    Erm...we would have to edit the whole genericScript to get you in...Let's wait what TruePraetorian has to say about this.
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

  11. #11
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
    Join Date
    Jun 2007
    Location
    Romeo MI (US)
    Posts
    885

    Default Re: Rules Discussion and Confirmation Thread

    Quote Originally Posted by Skullheadhq View Post
    Erm... my pack overwrites it and makes the next steps irrelevant
    Quote Originally Posted by davepyne View Post
    I have it all set up too!

    I got the mini-mod and the PBEM v1.2.1

    Can't wait to start!

    (btw I would like to play as Getai in case you didn' see my post from the other thread)

    Skullheadhq - I didn't know that. You get a balloon for all of your contributions

    davepyne - Welcome to the game. Now dave, remember that every new player causes us to rewrite the genericScript. So, re-download the generic script from the first post and put it in the folder. That goes for everyone.

    This is turning out to be quite a game...even before we start
    Last edited by TruePraetorian; 01-18-2009 at 19:47.
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  12. #12
    Member Member davepyne's Avatar
    Join Date
    Nov 2004
    Location
    Fort Worth, Texas
    Posts
    32

    Default Re: Rules Discussion and Confirmation Thread

    There is a problem in the EBBS_SCRIPT: ";Section 2h: Sweboz Reform" is missing a semi-colon before the word "section". I fixed it in mine.
    Last edited by davepyne; 01-18-2009 at 19:51.

  13. #13
    Member Member davepyne's Avatar
    Join Date
    Nov 2004
    Location
    Fort Worth, Texas
    Posts
    32

    Default Re: Rules Discussion and Confirmation Thread

    Thanks!

  14. #14
    Keeper of the Pax Romanum Member TruePraetorian's Avatar
    Join Date
    Jun 2007
    Location
    Romeo MI (US)
    Posts
    885

    Default Re: Rules Discussion and Confirmation Thread

    Quote Originally Posted by davepyne View Post
    There is a problem in the EBBS_SCRIPT: ";Section 2h: Sweboz Reform" is missing a semi-colon before the word "section". I fixed it in mine.


    Thanks for the info. I actually took out the old Sweboz reforms and replaced it with the new after talking with bovi. I will update the minimod yet again

    Also, Skullheadhq, I was looking over the genericScript that I downloaded from you. Did you use the turn order found in the minimod folder? Without it, the script will skip players and stuff so it won't work properly.

    If you did I must have looked at the wrong one or something...but don't worry about it. I am generating the new script as I speak.
    The Gods envy us.

    They envy us because we are mortal, because any moment might be our last.
    Everything is more beautiful because we are doomed.
    You will never be lovlier than you are now.

    We will never be here again.

  15. #15

    Default Re: Rules Discussion and Confirmation Thread

    I see you've started this game but don't seem to have finished the first turn yet. Would there be any way for me to join you as the Sweboz? I don't think I'd have any problems modding my EB (though I might reinstal it from scratch just to make sure) And I understand with the current economics I might be in for a slow start.

    Or would I be really too late
    There he goes. One of God's own prototypes. Some kind of high powered mutant never even considered for mass production. Too weird to live, and too rare to die.

  16. #16
    Involuntary Gaesatae Member The Celtic Viking's Avatar
    Join Date
    Apr 2006
    Location
    In the heart of Hyperborea
    Posts
    2,962

    Default Re: Rules Discussion and Confirmation Thread

    No no, you can jump in now (AFAIK, that door never closes). You'll even get to do your first turn (and you would be no worse off than you'd be in SP.)

    It's good to have another player in Europe. (Just don't ever think about coming to Gaul! )

  17. #17
    The Rhetorician Member Skullheadhq's Avatar
    Join Date
    Apr 2008
    Location
    Antioch
    Posts
    2,267

    Default Re: Rules Discussion and Confirmation Thread

    Quote Originally Posted by The Celtic Viking View Post
    No no, you can jump in now (AFAIK, that door never closes). You'll even get to do your first turn (and you would be no worse off than you'd be in SP.)

    It's good to have another player in Europe. (Just don't ever think about coming to Gaul! )
    Viking, Let's do it this way.
    Hax just do add_money -2700 so you get 3000mnai again.
    Upload the save(you already did that)
    Play on.
    PS: I forget the CAMPAIGN_SCRIPT.TXT. Fixed that now so we can play on!
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

  18. #18

    Default Re: Rules Discussion and Confirmation Thread

    PS: I forget the CAMPAIGN_SCRIPT.TXT. Fixed that now so we can play on![/QUOTE]

    great. now, let's play!
    The Great King of the Molossians in the EBPBeM

  19. #19
    Member Member Mjolnir's Avatar
    Join Date
    Dec 2007
    Location
    South Carolina
    Posts
    232

    Default Re: Rules Discussion and Confirmation Thread

    I would like to suggest a rule; no scrapping of unique buildings (i.e. buildings attached to a city rather than a faction).



    My AAR: Basileion Bosphorou: a Tale of the Pontos Euxeinos

    Tribvnvs Caivs Aemilivs Mamercvs - BtSH

    Strategos Bithys Nisaias Parthiakes - WotB

    From Antinous:

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO