Quote Originally Posted by Skullheadhq View Post
Viking, Let's do it this way.
Hax just do add_money -2700 so you get 3000mnai again.
Upload the save(you already did that)
Play on.
PS: I forget the CAMPAIGN_SCRIPT.TXT. Fixed that now so we can play on!
No, Skullheadhq im sorry but you have to retake your turn. Not just money scripts were edited in the CAMPAIGN_SCRIPT.txt. MANY MANY things were added and changed...most importantly region placement (Homeland, etc.)

If you dont retake your turn the game will be screwed up for the rest of us permanately. Ill give u another 24 hours.

Quote Originally Posted by Redemption View Post
I see you've started this game but don't seem to have finished the first turn yet. Would there be any way for me to join you as the Sweboz? I don't think I'd have any problems modding my EB (though I might reinstal it from scratch just to make sure) And I understand with the current economics I might be in for a slow start.

Or would I be really too late
Not too late at all, let me just make a new genericScript.txt. Make sure you can commit some time to this also because I prefer live players. Also, make sure you live and breath my setup instructions. Dont download that genericScript yet as it is not edited for the Sweboz yet.

Quote Originally Posted by The Celtic Viking View Post
Yeah, I vote nay on that as well. We should be allowed to do that as much as we please. I don't see any reason why we shouldn't.

How about this rule now: if a player is to fight another player, they can fight an MP battle to decide it if they can get it done within 24 hours from when the save was put up. Currently people have that long to make their turns anyway, so it's not like this would raise the maximum hold-up for the game, and I think it's really worth the trade off. Some unit types (like, chariots, phalanxes and horse archers) aren't evaluated correctly in autoresolve. They have more/less impact than they should have.
First off Id like to say I love the idea of fighting battles via MP. Actually, instead of MP you can make a historical battle at the exact location and the exact units, then script in the casualties manually to the game itself. I played a hotseat where such thing occured with great results.

Unfortunatley, even the 24 hour thing is hard to accomplish. Someone like me, who only gets on on the weekends or for an hour or two a night (school then wieght lifting and girls thrown in the mix ) wouldn't be able to manage such a "feat". If you guys all want it, sure go ahead. I am just saying that I wont be able to partake in these battles about 90% of the time, and im sure im not the only one. Also, troops gain much less experience this way. Test it..autocalcing grants better troops.

Time is the biggest enemy to such an idea, and while a great one, I don't think it would work very well at all