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  1. #1
    Guest Dayve's Avatar
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    Default Re: Your house rules for EB

    Most of the rules i play by are here in this thread already in one post or another.

    One I've come to love is not using full stacks, but instead half stacks. The only factions where this isn't feasible are:

    Hayasdan - Because you need every unit you can get for the first 30-40-50 years of campaign.
    Pahlava and the steppe factions - Because 10 units of HA isn't enough arrows to defeat a full stack of anything.
    Rome - Because of the way a legion is laid out. 10 units isn't enough to form a triplex acies.

    But every other faction, 10 units is enough to give you a front line of heavy/medium troops, some light supporting troops, 1 unit of missiles, 1 unit of cavalry and a general, and that is more than enough to defeat the stupid RTW AI, but not too much that you are always guaranteed a win.

    I'd go a step further even and reduce that number to 8 units, if you were playing as, for example, Epeiros, and went to war with Rome, or even better... Gauls or Germans or Dacians.

    Barbarian factions had a habit of hugely outnumbering their enemies on the battlefield... only using 8 units against them when playing as a phalanx faction would represent that quite nicely.

  2. #2
    Legatvs Member SwissBarbar's Avatar
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    Default Re: Your house rules for EB

    You could also roleplay a revolt by giving one or two of your regions to your enemy.
    Balloon-Count: x 15


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  3. #3
    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: Your house rules for EB

    @ Swiss, :p I'm already invading the Romans...
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  4. #4
    Legatvs Member SwissBarbar's Avatar
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    Default Re: Your house rules for EB

    and I'm slaughtering the Aedui
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  5. #5
    :.:: Member Connacht's Avatar
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    Default Re: Your house rules for EB

    My only house rule is:

    - enjoy the game!

    However, if you want a more detalied rule, I might say this:

    - do anything you want to do, be it total steamrolling/blitzing/extermination or slow and role-played gaming, until you enjoy doing it. It's only a videogame and you are playing it for pleasure. Feel free to enjoy EB in the way you want, even try to experiment different choices (from limiting your KH recruitments as Konny suggets to spamming full stack accensi armies everywhere). Let your imagination break free and have fun in the way you prefer.
    You're an island of tranquillity in a sea of chaos.



    O! Plus! Perge! Aio! Hui! Hem!

  6. #6
    Member Member Dutchhoplite's Avatar
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    Default Re: Your house rules for EB

    Wise words
    I love the smell of bronze in the morning!

    Campaigns completed: Vanilla Seleucid, EB 1.2. Carthaginian, RSII Pergamon

  7. #7
    Rampant psychopath Member Olaf Blackeyes's Avatar
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    Default Re: Your house rules for EB

    Quote Originally Posted by Dutchhoplite View Post
    Wise words
    QFT

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    https://forums.totalwar.org/vb/showthread.php?t=109013


    Quote Originally Posted by Dayve View Post
    You're fighting against the AI... how do you NOT win?

  8. #8
    Guest Dayve's Avatar
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    Default Re: Your house rules for EB

    What's the point of the whole army based on cities trade/tax income thing? Tax and trade income constantly changes, so you must have to spend 5 minutes each turn (with a small empire) with a calculator working out what you can recruit and crap like that... i would get bored so fast. I can't even imagine what you'd have to do with a game as the Seleukids.

    I basically just try to do everything to put me at a disadvantage. Adding to what i've already posted in the thread, it's good to command armies based on your generals abilities. A green general with maybe 1-3 stars, just line your troops up and don't do anything fancy... maybe a cavalry charge or two. The more stars he gets, the more creative you can be.
    Last edited by Dayve; 01-22-2009 at 09:46.

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