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  1. #1
    Senior Member Senior Member Fisherking's Avatar
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    Default Getting around in Empire

    Maybe a bad move on my part, but in looking over the Maps and hearing the explanation of how to get to India, I have been wondering...

    Are there going to be transition boxes to sail through between all the various maps?
    Will they also be trade areas or just places to go?

    I am only guessing but from the Carnie Islands you can go south or west. Maybe there are boxes for the Azores and Bermuda also. In all likelihood there are boxes leading to the Pacific from South America and maybe some from Asia to the Americas…

    We don’t know if they are trade areas as Africa is or how long it takes to transit these locations.
    I am hoping for instantaneous but I have my doubts. It should not take a turn! You can row to the Indies in that amount of time! It does sound like a bottle neck for lurking fleets to intercept though…

    And last but not least by any means, are we going to have Admirals? Not the generic kind when you build a ship, but honest to goodness Seagoing Generals?

    It would be a shame only to have Nelson when you build the Victory.


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  2. #2
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Getting around in Empire

    I can definitely answer the admiral question. Yes we will definitely have admirals, with traits, command, loyalty etc.

    As for transitions, who knows? I guess they will probably be boxes of sea, some of which are trade theatres. CA haven't really said anything much about them.

    I also hope transitions will not take a turn. Boats have been far too slow in previous games.


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  3. #3
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Getting around in Empire

    Quote Originally Posted by Sir Beane View Post
    I can definitely answer the admiral question. Yes we will definitely have admirals, with traits, command, loyalty etc.
    Do you have a source, or is this super secret inside information?

    I’m not saying I couldn’t have overlooked it , ‘cause I could. I just don’t recall seeing it in any thing that I have read.
    Last edited by Fisherking; 01-19-2009 at 18:41. Reason: quote


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  4. #4
    Member Member batemonkey's Avatar
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    Default Re: Getting around in Empire

    I was wondering if they are going to include the trade winds, so if you sailed the way you would in real life your ships get there quicker than if you just, say, sailed in a straight line across the atlantic?

    Using them would mean you get there quicker and they act like the terrain in the land campaign map and help create points in the oceans where your more likley to be found/find the enemy rather than randomly sailing up and down the map untill you bump into someone
    ...whoever commands the ocean, commands the trade of the world, and whoever commands the trades of the world, commands the riches of the world, and whoever is master of that, commands the world itself..


    "... it is a good thing to kill an admiral from time to time to encourage the others." Voltaire, Candide.

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  5. #5
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Getting around in Empire

    Quote Originally Posted by batemonkey View Post
    I was wondering if they are going to include the trade winds, so if you sailed the way you would in real life your ships get there quicker than if you just, say, sailed in a straight line across the atlantic?

    Using them would mean you get there quicker and they act like the terrain in the land campaign map and help create points in the oceans where your more likley to be found/find the enemy rather than randomly sailing up and down the map untill you bump into someone
    That is an extremely good idea, but sadly one that is probably too 'complicated' for CA to consider including. If tacking wasn't included in naval battles because people found it confusing then trade winds certainly won't.

    On the campaign maps ships will probably act like they have engines, able to sail wherever they want, whenever.


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  6. #6
    Member Member Sol Invictus's Avatar
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    Default Re: Getting around in Empire

    CA definately mentioned a Transition Zone between the Atlantic and the Indian Oceans.
    "The fruit of too much liberty is slavery", Cicero

  7. #7
    Member Member batemonkey's Avatar
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    Default Re: Getting around in Empire

    Quote Originally Posted by Sir Beane View Post
    That is an extremely good idea, but sadly one that is probably too 'complicated' for CA to consider including. If tacking wasn't included in naval battles because people found it confusing then trade winds certainly won't.

    On the campaign maps ships will probably act like they have engines, able to sail wherever they want, whenever.
    Too true, thats what i thought as i composed my message

    shame though as capturing the leewards was going to be one of the first things i did!

    still the transition stages will see some a lot of action
    Last edited by batemonkey; 01-20-2009 at 18:39. Reason: missed a bit
    ...whoever commands the ocean, commands the trade of the world, and whoever commands the trades of the world, commands the riches of the world, and whoever is master of that, commands the world itself..


    "... it is a good thing to kill an admiral from time to time to encourage the others." Voltaire, Candide.

    http://steamcommunity.com/profiles/76561198006556106

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