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Thread: Does the ai always end up like this in late game

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  1. #1

    Default Re: Does the ai always end up like this in late game

    Quote Originally Posted by Old Geezer View Post
    Thanks for the screenshots, Isteve. I have never seen such huge AI factions, and in succession too! What version/mod was it? I can't imagine how Egypt did so well and I haven't ever seen Milan do anything like that.
    Its just in vanilla, 1.3 I think. I just didn't interfered in the game. I was amased how Milan kicked those Mongol and Timurids butt. They didn't have a chance.

    I've a campaign as Russia: Scotland has the isles. Spain has Iberia and France, and Egypt again the Middle-east and Turkey (exept Tiblisi? (spelling???), the castle above Yerevan, it has the last full stack off Byzantines).
    The Scots invaded Antwerp, the Spannish attacked at Bern, and the Egyptians declared a Jihad on Constantinople. Since then I'm on the move: defending at Constantinople, kicked Spain out off northern France, captured the rest off Italy and Tunis.
    And sent my best army on the isles. My 16 triple gold chevron Kazaks took out every Scottish army, boats blocked their ports: The Scots are almost no more.... I like it when the AI gets angry.

  2. #2

    Default Re: Does the ai always end up like this in late game

    This looks fantastic. Take a peek at 1506 in the map progression and imagine being an English soldier in Stauffen (pretty sure that's Stauffen). To me it looks like the AI kicks AI ass when one AI has two fronts and the other only has one to deal with even if the AI with two fronts should have more than twice the army. It also seems prone to overexpansion so it gets huge very quickly when it starts rolling up an enemy country, doesn't defend well and a little guy in turn steals all the land again.

  3. #3

    Default Re: Does the ai always end up like this in late game

    so is there a way to just let AI play without being aztecs and pressing end turn?
    Last of the Romans - Efthymios ek Sparteos

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