They were disabled in the campaign, because the script can't changebody guard units. And linking them to the March of Time in EB would be a bit strange since it doesn't have anything to do with the Roman reforms.
I think you can mod them in manually, but how you do that someone else will have to explain.
You are going rather fast I see... It's 197BC in my campaign and I have 44 settlement and all factions still alive.
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