1) I will be keeping track of all financial information, but players are encouraged to do it themselves as well. That way mistakes are more likely to be caught.
2) This game requires use of the add_money command at the start of every turn.
3) Every effort will be made to adhere to the ingame ledger, aside from free General's Bodyguards and each player receiving bonus income. As you know, the ledger does accurately describe how much money is gained/lost each turn; it is frequently wrong. But using the add_money command I keep the same mechanics for money generation in the game, but I ensure that they also come out the way I want.
Actually, as stated in Rule II.10,
So the money the King gave Guillemot does not reach him until next turn. Is the rule not clearly worded enough? A player's treasury will only change during the course of a turn if they receive money from completing a mission or taking a settlement. All other changes only come into effect at the beginning of the turn.To reiterate, the income and upkeep a player has at any given turn is added/removed at the beginning of the next turn.
So since you can't afford to build a Town Watch you've spent no money, and will start next turn with 2196 florins.
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