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Thread: Missions
Sir Beane 16:24 01-27-2009
Originally Posted by pevergreen:
Comparing AI for games such as Med and Med 2 is...unfair.

Med just had a 2d board. You could move here, here and here.
Med 2 gave the ai massive sea possibilities, many ways into provinces and many more borders. it also had to consider more, even though the vanilla code left many things out! (bonuses you were meant to get, just didnt happen)

On the topic of the kill my father. You couldnt kill him in battle, they wanted him assassinated for your mission to be successful.
The risk-style map of Shogun and Med made it much easier to program the campaign map AI. The fewer rules and possibilities there are the better the AI will be.

Just look at chess programs. The hardest can devastate all but the best of human players. You can't say that about a game AI that doesn't use cheats or unfair advantages to win.

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