Polemists - Your Demo requests remind me a little bit Stronghold 2 where the advisor said "You need wood!" when you .. well.. had none. And those things were really funny!
Especially this one: "Well.. it comes from forest and it's kind of woody!"
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Polemists - Your Demo requests remind me a little bit Stronghold 2 where the advisor said "You need wood!" when you .. well.. had none. And those things were really funny!
Especially this one: "Well.. it comes from forest and it's kind of woody!"
![]()
Well i'm not a programmer but I am confident that CA can make a game as fun and entertaining and AI complex (even more so) then they have in the past.
For missions, since they seem to be in the game, they should be done right.
I mean if they are going to put them in the game they might as well put them in right.
Same way if your making a game, you might as well make
a
DEMO
Agreed. So long as missions feel more natural and less nonsensical this time around, I'll be perfectly happy to fulfill them.![]()
Heh. I don't think you have to worry about any STW fans sending ninjas to kill you in your sleep.![]()
Truth be told, if the AI in Empire actually manages to be equal and/or superior to that of Shogun/Medieval, most of us "oldies" won't mind a bit. If anything, we'll be (perhaps slightly perversely) proud -- much like a parent watching their child do better in school than they did at the same age.![]()
Last edited by Martok; 01-28-2009 at 09:00.
"MTW is not a game, it's a way of life." -- drone
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