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    Cthonic God of Deception Member ULC's Avatar
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    Default Dark Vacuum [Concluded]

    Dark Vacuum

    Game Hosted by yours truly, YourLordandConqueror (aka, YLC)

    Many thanks to various Orgahs for helping in different elements and concepts

    Captains Log - 2253, 1313 hours:
    This is Fleet Captain Ivan Ostranovii of the ship Jovian Combine Navy Corp "Ravager". We have just escaped from an ambush within Jovian Combine space. The nerve! The Earth Colony Directorate's attacks have been getting more frequent and more reckless - and their continued success is not helping matters either.



    We took immediate severe damage to the forward weapons control and port decks. Their strikecraft moved fast, and I had to scramble the fighters to counter them. I then used the fighters to broadcast a massive pulse to scramble the ECD's targeting systems. The signal, amplified by the closeness of the fighters, bought me enough time to begin jump sequences. My son, Lieutenant Grigorii Ostranovii, was leading the fighters out there the best he could, even as they were outmatched and outnumbered. Halfway through the jump sequences, we took a lucky hit to the aft, crippling the maneuvering engines, and sending a power surge back to the reactor, which immediately began to malfunction.

    But the crew and I preserved, and the Ravager jumped to the Lonely Haven, as suggested by my own son. A giant Mobile Construction and Dockyard, the Lonely Haven would be able to repair the Ravager easily enough for a safe trip home. But before we could celebrate, it appeared 3 boarding craft had hitched a ride in the Jump Stream, and yet again the klaxons sounded as ECD Marines poured forth into my ship. But they were not expecting a desperate JCNC crew to counter them, and after hard fighting on almost all decks, the ECD Marines surrendered.



    Captains Log - 2253, 1315 hours:

    This is Fleet Captain Ivan Ostranovii of the JCNC "Ravager". All attempts to hail the Haven have failed, and I fear the worst. Is it possible that the ECD has penetrated this far in? If they have, why leave the Lonely Haven whole, yet kill the crew? I am being morbid - the Lonely Haven could be having technical difficulties and be unable to contact anyone. The last known recording from the Haven was a request for new communications equipment, so this could be it. We will dock soon enough to investigate further.

    Captains Log - 2253, 1316 hours:

    This...This is Fleet Cap- Oh, god, to hell with it. No...no, no man should have seen what I have on this day, no man should be cursed with the memories I now carry. The Lonely Haven is lost, it's crew dead or missing. Oh, how could this happen! How could it happen [weeping]! 10,000 men and women, gone to their deaths, ripped, torn, violated, smashed, crushed, say it however you wish [cry of despair]! Damn the Nephilim!

    We should have known better. The ECD are not our only enemies in the bleakness of space - there is the Nephilim. Vile, twisted beings who may have once called themselves kin of man, be they Martian, Terran, Jovian, or Kyperian. They are born from the Transcendi, humans capable of psychic power. In man's "wisdom", he created an organization to control the Transcendi - the Terran Psi Corp - and trained them to use their abilities for the "good" of mankind.

    When you treat something like a weapon, it becomes one. That was what happened to those poor souls, mere children, had to endure when being forced into the TPC, and it is what they became. Monsters breed monsters - if a Transcendi is to far broken, if their mind loses all sanity, their powers consume them, and they become "thought manifest", infinitely more powerful, and infinitely more cruel. That is what has happened to the Lonely Haven - infestation by Nephilim, casuing the crew to kill themselves off in anyway imaginable to escape the Nephilim's madness.

    Captains Log - 2253, 1316 hours, Log 2:

    This cannot be! The Ravager is docked into the repair systems of the Lonely Haven. I cannot undock her, or risk destroying my ship, but I cannot remain docked and risk exposure to the Nephilim! If the Nephilim are not on board already...for only a madman would do this.

    Captains Log - 2253, 1320 hours:

    I have organized the crew, and our prisoners, for this involves all of us, together and explained the situation to them. It appears that everyone is willing to cooperate in the investigation as to who locked the Ravager to the Lonely Haven. I cannot eliminate any suspects - for a Nephilim may hide in one person's body but control another from a distance.

    The agreement is that we all meet up in the Flight Deck every day to cast a democratic vote - by listening to each person in turn, we might be able to detect the hint of insanity that is the Nephilim. With our votes cast with one vote and once voice, for there is no other way, we will then eliminate the accused with extreme prejudice - for there is no other way, when dealing with the Nephilim.

    Captains Log - 2253, 1320 hours, Log 2:

    The ECD Sergeant Major, Seraphina Baasch. She speaks of "Operatives", those who serve the part of the TPC who root out, hunt down, and kill Nephilim. She says one or two might have been in her own boarding party, since there are faces among her own that she is not familiar with. This is dire - Operatives only appear when it suits them and it is to their advantage, and when a Nephilim of immense power is their target. They will stop at nothing to get to the Nephilim, and have little mercy for those caught in the way.

    ...All in one day...I feel the old joke of the great space goblin rearing it's head...if I survive this, I think I will finally retire...
    -------------------------------------------------------------



    Welcome to my first large game, Dark Vacuum Mafia! I am looking for about 25-30 people, but even more are welcome! There will be a handful of Nephilim(Mafia) and Operatives(?), along with some town power roles for both the ECD and JCNC. Each person will also have personal victory conditions to achieve along with their main objective.

    This game has a new rule, so allow me to explain.

    First, the Ship is divided into four major sections - Crew Quarters/Mess Hall, Engine Room, Flight Deck, and Labs/Medbay. During the day phase, besides just posting your normal vote, you may post your location as well. By being in a location someone else is not, you may or may not be subject to whatever abilities they may have, and your abilities may or may not be usable only on those in the same location as you. Certain Locations will have benefits for certain characters as well. To announce your location, post Location:Airlock. To change your location, please post Relocation:Sucking Vacuum to notify me you moved.

    Rule Addendum - If you do not declare your Location, you will be considered to be in the Crew Quarters/Mess Hall . Also, this effects the night phase only - your votes will all count as one.

    Now, to rip the rest of my rules from my other mafia game...

    Rules(shamelessly ripped from Netherworld, with a few modification according to this games needs ):

    NO QUOTING PMS, NO QUOTING CHATLOGS, NO SCREENSHOTS, NO ALTERNATE ACCOUNTS, AND NO TRANSLATING PM'S(Andres)-You may claim whatever you want, including role name, so long as you don't quote my PM's word for word, or very close to word for word. Also, you cannot reveal victory conditions. Period.

    The dead cannot reveal anything unless I allow them to, including previous night actions, but they may participate as much as they want to contribute to general discussion. The dead also may not communicate outside the thread in any way, shape, or form relating to this game, be it via PM, chat, quicktopic, or other, except at Host discretion.


    I do not allow Vote: No Lynch as an option. Period. You may abstain, however.

    If you wish to take back a vote, you CANNOT do it by editing a previous post. I will not count it. Period. You must unvote:playerX in order to recant the previous vote. In order to vote for someone, you must do so in the usual Vote:YLC style. Votes must be bolded, for reference.

    WOGs will occur if a person does not vote 3 rounds in a row, or if they do not vote in 4 rounds in total. Please, please don't make me WOG you. It won't be a pretty death.

    Suicides will only be allowed in the event of a person being very much unable to participate in the game. I do not allow suicides for any other reason.

    No links to anything outside of this thread. Period. I don't care if it pertains to something completely irrelevant.

    It would be very helpful for the sake of my sanity if player's kept a tally running.

    DON'T MESS WITH THE TALLY! If I determine ANYONE is intentionally misrepresenting the tally, I WILL wog the offender immediately. I will not put up with BS like that.

    Voting periods will be 24 hours, though I may occasionally extend it to 36 if necessary.

    Signed up(20/20)
    taka
    seireikhaan
    shlin28
    TheFlax
    777Ares777
    boudica
    White_Eyes :D
    Quintus.JC
    Andres
    Chaotix27
    187Beefyz
    LittleGrizzly
    CountArach
    Reenk Roink
    Sigurd
    Rythmic
    glyphz
    Jolt
    TevashSzat
    Ichigo
    ||GoTW||Warman8||Sldr||-III-||
    Last edited by ULC; 02-10-2009 at 23:02.

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