I came up with a very rough rule proposal for an ETW PBM. I read about the political situation of Poland-Lithuania at this time and came up with this
Spoiler Alert, click show to read:ETW PBM Idea: Poland-Lithuanian Commonwealth
In game avatars are purely optional.
GM plays the role of King. Because the king is “elected” by the slachta and magnates, he will be played weakly and will mainly be content to lurk in the shadows and let the magnates run the country. He does however, have the ability to appoint the secretaries (the senate can override his decisions at any session)
Speaking of the magnates….Each province is controlled by a magnate. Magnates were exceptionally wealthy and powerful men in the commonwealth. They generally controlled vast tracks of land and had a political and economic stranglehold over their area. Magnates are responsible for running their province. They can build or destroy any building they wish in their province. They make requests for soldiers for their personal general(s). They move their personal general(s). They control all rakes, gentleman, and priests who spawned in their province.
Szlachta: They are all nobles but less powerful than the magnates. Players who are szlachta will be able to vote and run for chancellor. Aside from that, their power is limited to how benevolent the magnate of their province is.
Chancellor is the one elected role. He is in charge of recruiting armies and generals and he is in charge of diplomacy. He may declare war at any time. The only other way to declare war is through an edict. He must ensure that each magnate has at least one general. Magnates may have more than one general but those are prioritized with the rest of the army. The chancellor must abide by all army requests to the best of his ability.
Conquering a new territory: If a territory is conquered, an impromptu senate session will occur. Ownership of a province is “decided” by the king. However, the king is easily bribed. Each magnate will secretly bid for the right to name the new owner of the province. They may bid up to the amount that is in their personal treasury. The winning bidder will decide who will become the new magnate. He can either name one of his own szlachta or another magnate’s szlachta as the magnate of the new province. Magnates are allowed to pool their treasuries to bid.
Wealth: Every turn, each magnate will be allowed to use a certain % of the faction’s treasury (above the “rainy day fund” and “chancellor’s fund” level) to buy new soldiers and build new buildings. The rainy day fund is the amount that can not be spent by anyone. This amount is set by an edict. The chancellor’s fund is the amount of money set aside for diplomatic transactions. This amount is set by an edict. The % that each magnate receives is equal to their wealth level. Their wealth level is equal to the economic capabilities of their province + money gained through agreements with other magnates. Money that a magnate could spend but chooses not to causes their personal treasury to increase by that amount. Money in a magnate’s personal treasury may only be used for bidding purposes. Personal treasuries are virtually represented. The actual in game money that is left over can be spent however the chancellor wishes.
Wealth agreements: Magnates may make formal binding agreements that distribute a certain # of their wealth points to another magnate. Theses agreements are binding for a length of time set in the contract (minimum of 5 turns).
How Wealth is determined:
Cities/Villages/ports- 1 wp for each +1 wp for each economic upgrade
Wealth points to % income ratio
3 =10%
4-5=15%
6-7=20%
8-9=25%
10+=30%
I won't be able to play ETW until I get my new computer in May so I know there are probably lots of issues with my idea. Its rather hard to come up with rules when one doesn't know the gameplay mechanics available.
Hopefully this will at least provide food for thought.
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