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Thread: How can I add satrapies for Pahlava?

  1. #1
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default How can I add satrapies for Pahlava?

    Historically Pahlava (Arsacid Kingdom-Parthia) was using satrapies like A.S.
    So I am planning to use satrap goverments of AS for Pahalavan.
    As I am rookie with ancillaries, ı need some info.

    here is the strapies of AS that I also want to use them for pahlava.

    Spoiler Alert, click show to read: 
    Ancillary satrapy_of_baktria
    Image SeleukidSatrapy.tga
    ExcludedAncillaries satrapy_of_baktria
    Description satrapy_of_baktria_desc
    EffectsDescription satrapy_of_baktria_effects_desc

    Effect Electability 11
    Effect Influence 2
    Effect Management 1
    Effect TroopMorale 1

    ;------------------------------------------
    Ancillary satrapy_of_parthaya
    Image SeleukidSatrapy.tga
    ExcludedAncillaries satrapy_of_parthaya
    Description satrapy_of_parthaya_desc
    EffectsDescription satrapy_of_parthaya_effects_desc

    Effect Electability 12
    Effect Influence 2
    Effect Management 1
    Effect TroopMorale 1

    ;------------------------------------------
    Ancillary satrapy_of_persis
    Image SeleukidSatrapy.tga
    ExcludedAncillaries satrapy_of_persis
    Description satrapy_of_persis_desc
    EffectsDescription satrapy_of_persis_effects_desc

    Effect Electability 13
    Effect Influence 2
    Effect Management 1
    Effect TroopMorale 1

    ;------------------------------------------
    Ancillary satrapy_of_babylon
    Image SeleukidSatrapy.tga
    ExcludedAncillaries satrapy_of_babylon
    Description satrapy_of_babylon_desc
    EffectsDescription satrapy_of_babylon_effects_desc

    Effect Electability 14
    Effect Influence 2
    Effect Management 1
    Effect TroopMorale 1

    ;------------------------------------------
    Ancillary satrapy_of_sousiana
    Image SeleukidSatrapy.tga
    ExcludedAncillaries satrapy_of_sousiana
    Description satrapy_of_sousiana_desc
    EffectsDescription satrapy_of_sousiana_effects_desc

    Effect Electability 15
    Effect Influence 2
    Effect Management 1
    Effect TroopMorale 1

    ;------------------------------------------
    Ancillary satrapy_of_media
    Image SeleukidSatrapy.tga
    ExcludedAncillaries satrapy_of_media
    Description satrapy_of_media_desc
    EffectsDescription satrapy_of_media_effects_desc

    Effect Electability 16
    Effect Influence 3
    Effect Management 1
    Effect TroopMorale 1

    ;------------------------------------------
    Ancillary satrapy_of_armenia
    Image SeleukidSatrapy.tga
    ExcludedAncillaries satrapy_of_armenia
    Description satrapy_of_armenia_desc
    EffectsDescription satrapy_of_armenia_effects_desc

    Effect Electability 17
    Effect Influence 2
    Effect Management 1
    Effect TroopMorale 1

    ;------------------------------------------
    Ancillary satrapy_of_mikra_asia
    Image SeleukidSatrapy.tga
    ExcludedAncillaries satrapy_of_mikra_asia
    Description satrapy_of_mikra_asia_desc
    EffectsDescription satrapy_of_mikra_asia_effects_desc

    Effect Electability 18
    Effect Influence 3
    Effect Management 1
    Effect TroopMorale 1

    ;------------------------------------------
    Ancillary satrapy_of_india
    Image SeleukidSatrapy.tga
    ExcludedAncillaries satrapy_of_india
    Description satrapy_of_india_desc
    EffectsDescription satrapy_of_india_effects_desc

    Effect Electability 19
    Effect Influence 3
    Effect Management 1
    Effect TroopMorale 1


    and these are triggers :

    Spoiler Alert, click show to read: 
    Trigger acquire_satrapy_baktria_a
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Baktra
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait Loyalty > 3
    and not FactionwideAncillaryExists satrapy_of_baktria
    and RandomPercent > 60

    AcquireAncillary satrapy_of_baktria Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_baktria_b
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Baktra
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait RoyalFriend > 0
    and not FactionwideAncillaryExists satrapy_of_baktria
    and RandomPercent > 70

    AcquireAncillary satrapy_of_baktria Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_baktria_c
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Baktra
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Attribute Influence > 4
    and not FactionwideAncillaryExists satrapy_of_baktria
    and RandomPercent > 90

    AcquireAncillary satrapy_of_baktria Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_parthaya_a
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Hekatompylos
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait Loyalty > 3
    and not FactionwideAncillaryExists satrapy_of_parthaya
    and RandomPercent > 60

    AcquireAncillary satrapy_of_parthaya Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_parthaya_b
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Hekatompylos
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait RoyalFriend > 0
    and not FactionwideAncillaryExists satrapy_of_parthaya
    and RandomPercent > 70

    AcquireAncillary satrapy_of_parthaya Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_parthaya_c
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Hekatompylos
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Attribute Influence > 4
    and not FactionwideAncillaryExists satrapy_of_parthaya
    and RandomPercent > 90

    AcquireAncillary satrapy_of_parthaya Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_persis_a
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Persepolis
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait Loyalty > 3
    and not FactionwideAncillaryExists satrapy_of_persis
    and RandomPercent > 60

    AcquireAncillary satrapy_of_persis Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_persis_b
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Persepolis
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait RoyalFriend > 0
    and not FactionwideAncillaryExists satrapy_of_persis
    and RandomPercent > 70

    AcquireAncillary satrapy_of_persis Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_persis_c
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Persepolis
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Attribute Influence > 4
    and not FactionwideAncillaryExists satrapy_of_persis
    and RandomPercent > 90

    AcquireAncillary satrapy_of_persis Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_babylon_a
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Seleukeia
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait Loyalty > 3
    and not FactionwideAncillaryExists satrapy_of_babylon
    and RandomPercent > 60

    AcquireAncillary satrapy_of_babylon Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_babylon_b
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Seleukeia
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait RoyalFriend > 0
    and not FactionwideAncillaryExists satrapy_of_babylon
    and RandomPercent > 70

    AcquireAncillary satrapy_of_babylon Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_babylon_c
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Seleukeia
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Attribute Influence > 4
    and not FactionwideAncillaryExists satrapy_of_babylon
    and RandomPercent > 90

    AcquireAncillary satrapy_of_babylon Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_sousiana_a
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Susa
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait Loyalty > 3
    and not FactionwideAncillaryExists satrapy_of_sousiana
    and RandomPercent > 60

    AcquireAncillary satrapy_of_sousiana Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_sousiana_b
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Susa
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait RoyalFriend > 0
    and not FactionwideAncillaryExists satrapy_of_sousiana
    and RandomPercent > 70

    AcquireAncillary satrapy_of_sousiana Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_sousiana_c
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Susa
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Attribute Influence > 4
    and not FactionwideAncillaryExists satrapy_of_sousiana
    and RandomPercent > 90

    AcquireAncillary satrapy_of_sousiana Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_media_a
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Ekbatana
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait Loyalty > 3
    and not FactionwideAncillaryExists satrapy_of_media
    and RandomPercent > 60

    AcquireAncillary satrapy_of_media Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_media_b
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Ekbatana
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait RoyalFriend > 0
    and not FactionwideAncillaryExists satrapy_of_media
    and RandomPercent > 70

    AcquireAncillary satrapy_of_media Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_media_c
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Ekbatana
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Attribute Influence > 4
    and not FactionwideAncillaryExists satrapy_of_media
    and RandomPercent > 90

    AcquireAncillary satrapy_of_media Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_armenia_a
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Armavir
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait Loyalty > 3
    and not FactionwideAncillaryExists satrapy_of_armenia
    and RandomPercent > 60

    AcquireAncillary satrapy_of_armenia Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_armenia_b
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Armavir
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait RoyalFriend > 0
    and not FactionwideAncillaryExists satrapy_of_armenia
    and RandomPercent > 70

    AcquireAncillary satrapy_of_armenia Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ;------------------------------------------
    Trigger acquire_satrapy_armenia_c
    WhenToTest CharacterTurnEnd
    Condition FactionType romans_julii
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Armavir
    and SettlementBuildingExists > gov4
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Attribute Influence > 4
    and not FactionwideAncillaryExists satrapy_of_armenia
    and RandomPercent > 90

    AcquireAncillary satrapy_of_armenia Chance 100
    Affects NumAncillariesAcquired 1 Chance 100


    these are my planned but not tested samples:

    for ancillary:

    Ancillary parthian_satrapy_of_persis
    Image SeleukidSatrapy.tga
    ExcludedAncillaries parthian_satrapy_of_persis
    Description parthian_satrapy_of_persis_desc
    EffectsDescription parthian_satrapy_of_persis_effects_desc

    Effect Electability 13
    Effect Influence 2
    Effect Management 1
    Effect TroopMorale 1

    I know that ı have to write the descriptions

    for Trigger :

    Trigger parthian_acquire_satrapy_persis
    WhenToTest CharacterTurnEnd
    Condition FactionType parthia
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and IsGeneral
    and SettlementName Persepolis
    and SettlementBuildingExists > gov4 "c'est la question!"
    and Attribute SenateStanding < 11
    and Trait NoMoreAncillaries < 1
    and Trait Loyalty > 3
    and not FactionwideAncillaryExists parthian_satrapy_of_persis
    and RandomPercent > 60

    AcquireAncillary satrapy_of_persis Chance 100
    Affects NumAncillariesAcquired 1 Chance 100

    ı do not know what to do with complex pahlavan reforms...

    any advise will be appriciated.

    Atra



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  2. #2

    Default Re: How can I add satrapies for Pahlava?

    "and SettlementBuildingExists = govparthian" should do it, but then you'll have to drop the Baktrian satrapy since you can only make an allied gov or patoralism.
    Balloons:
    From gamegeek2 for my awesome AI expansion -
    From machinor for 'splainin -

  3. #3
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
    Join Date
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    Default Re: How can I add satrapies for Pahlava?

    With your code is it only for reformed parthian goverment or any of ?
    I can live without Bactria satrapy.
    anyway ı will use trial and error tactic thanks.
    Last edited by Atraphoenix; 01-18-2009 at 11:55.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  4. #4

    Default Re: How can I add satrapies for Pahlava?

    Only the reformed parthian gov. The only other "gov" is allied and I figure you don't want to do the gamey "repair the enemy's government" routine.
    Last edited by LordCurlyton; 01-18-2009 at 16:03.
    Balloons:
    From gamegeek2 for my awesome AI expansion -
    From machinor for 'splainin -

  5. #5
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
    Join Date
    Jul 2008
    Location
    İstanbul, Turkey
    Posts
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    Default Re: How can I add satrapies for Pahlava?

    I completely re-edited files and triggers and descriptions.
    I tried it on alex works great.

    also you can find it here as I made it a submod

    HTML Code:
    https://forums.totalwar.org/vb/showthread.php?t=112072



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

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