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Thread: ideas for an AAR

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  1. #1
    Misanthropos Member I of the Storm's Avatar
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    Default Re: ideas for an AAR

    Casse for me please. Never seen one before.

  2. #2
    The Naked Rambler Member Roka's Avatar
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    Default Re: ideas for an AAR

    i'm leaning towards casse myself, however casse campaigns tend to take a long time to get going as you start off neutral to your surrounding independent tribes and as soon as oyu go to war with one, you go to war with them all.

    this leads to really aggressive AI from the rest of the tribes on the isles of tin, which means you are now in financial hardships.

    a period of maybe 5-6 years might be required purely building up the infrastructure in an attempt to be able to support any armies you are recruiting for the subjugation of the rest of britain

  3. #3

    Default Re: ideas for an AAR

    Voted for Casse.

    You can always play ahead to the future and only then write about what happened. Let's say you can put all of the infrastructure building in one chapter even if it took you 20 years to get there.

  4. #4
    The Naked Rambler Member Roka's Avatar
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    Default Re: ideas for an AAR

    Quote Originally Posted by Silence Hunter View Post
    Voted for Casse.

    You can always play ahead to the future and only then write about what happened. Let's say you can put all of the infrastructure building in one chapter even if it took you 20 years to get there.
    yeah that's what i was considering doing, i just mean that it's rather boring and tedious for me to play up until the point were I am ready for aggressive expansionist behaviour

  5. #5
    Legatvs Member SwissBarbar's Avatar
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    Default Re: ideas for an AAR

    its the ptolies for me, for the same reason you wrote
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  6. #6
    The Naked Rambler Member Roka's Avatar
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    Default Re: ideas for an AAR

    Quote Originally Posted by SwissBarbar View Post
    its the ptolies for me, for the same reason you wrote
    i've actually managed to persuade myself that a casse campagin would be a pain in the neck, and now thinking more along the lines of the ptolies, as i like the phalanx combat.

    however whatever the majority decision is on here i will go for

    unless it's decided that i should go makedonia, as i'm a good bit through my makedonian campaign and i don't want to start again to be perfectly honest

  7. #7

    Default Re: ideas for an AAR

    I voted Casse but I think that you should play a faction you like. If you don't like what you are doing then it's likely you will abandon the AAR.

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